Patch Notes ver.024
Overview: Focused on starting to add dialog to many NPC’S
A bunch of Bugs came up so this patch is coming out earlier before the npc dialog overhaul is fully finished.
Characters: none
Skills: most Cleric spells now generate small amounts of tp.
Fixed a description in the ninja’s poisons.
Items: found various items with wrong synth recipes and fixed them
Fixed the price on Earth Hearts from the Imp Vendor
Maps: The living forest and forest of Darkwood are flagged for improvement. They will get an overhaul when chapter 2 starts getting a face lift. These area’s should probably just be avoided for now since they are riddled with potential bugs. Altho the darkwood forest should be fully functional.
Events: The NPC’s in Astar Village will now have more to say and interact with when first speaking to ashar Before and After the first main story boss.
Added dialog choices to these conversations which may result in slightly different story.
Monsters: none
Menu: none
Quests: Fixed a bug with the Widow maker Quest in port Tamar. (maybe?) Seems to be working at least.
Bugs: Found several treasure chests with the wrong items in the Forest of the Darkwood.
The entrance to the Elder treant is now accessable
Found several treasure chsets in the Elder treant that had wrong items.
Removed the Bronze nugget job from the Tamarack Forge, this was a palentis only quest.
The Library in Tamarack is now accessable, and the invisible wall is now gone preventing from leaving.
The girl running the Tamarack Accessory shop is now no longer a bearded man
The book in Tamarack Inn now allows you to save properly.
Fixed a transition in the Tamarack Mansion
Fixed a transition bug in Castle Tamarack.
