
New features:
- New building "Cask" with prolonged craft of wine and medicines.
- New buildings "Pier" and "Well" for water gathering. Water is used in many crafts.
- New building "Big monument".
- Peasants without work will get "Rest" buff.
- New start screen and loading screens.
Minor features/Fixed bugs:
- New tips will appear at the center of the screen before moving to the right border.
- Added animations for resting and for crafting.
- Added seeds for wheat, flowers and moonlight grass.
- Better animations for new quests and new sciences.
- Shepherd spend stamina on sheering and milking.
- Blocked building "entrance" will be shown as red arrow now.
- Warriors will return to fight after healing.
- Spear attack distance is increased.
- Enemies attack rate is decreased a bit.
- Fixed few issues where AI may stuck.
- Fixed broken "increased efficiency" of production buildings.
- You can't sleep if there's enemy nearby.
- Magnification in settings renamed to "UI Scaling".
- Optimizations for UI.
- Other small fixes.
UPD: Flax oil receipt was moved to the millstone.
Also steam trading cards and OST DLC will be available soon!
We remind you that localization mods were added in the previous patch. If you want to help us and get into the credits you can translate game to your language =)
If you have any questions about localization modding or want to cooperate with other people - welcome to the steam discussions.
