Developer postOriginal post (opens in a new tab)

Update 1.6.2

Hi there. More fixes and changes in this new update, hopefully to address the common complaints about battle speed pre-engagement. We still are animating the new units, so no new soldiers for now.

  • Added: Unit animation speed modifier. You can change the animation speeds in the options menu. Fast increases speed by 1.5x, Fastest increases it by 2x.
  • Added: "Update available" prompt to the home screen.
  • Changed: Victory/Defeat popup messages have better titles and descriptions.
  • Changed: Inventory windows will accept a dragged item dropped anywhere inside the window now, not necessarly on a slot.
  • Changed: House Loot Window and Tribe Stash Window are now properly aligned to the other windows that popup with them.
  • Fixed: Defeated unit by a friend was contributing to the friend's battle value, and it was affecting the battle's result type.
  • Fixed: Weapon priority was being determined based on the weapon itself instead of it's class.
  • Fixed: Some weapons had unintentional 0 stamina cost for certain qualities.