Hello there, its been a while since we posted any new events or news regarding developing. We have a bunch of things ready for release, and additional things that aren't exactly visual for you players, but definately helps our development in the long run. This is going to be a big patch, which is going to be available in a test server first.
Here's what is ready:
- A much-requested "Surrender" function to speed up battles.
- 80% of the Suebians units are fully animated.
- Charge attacks and ride-by attacks of cavalry units, further exploring their mobility in the game.
- The core coding for markets.
- Quality modifiers for weapons/armor
And here's what we're coding and developing, and once ready, will be posted in the test server:
- A basic first list of items for markets for sale.
- A few Suebian units still being animated.
- Ambient sounds
- New map: Frankish Village.
- Quality modifiers for shields
After 1.3.0, our focus will go into 1.3.1, which will feature the Suebian Village map, the continuation of coding for unit development and better game mode selections. We are aware several items previously requested are not in those lists, and may or may not get into either update.

Our estimate date for 1.3.0 is late July, but may be earlier. Following our timeline, there will also be some focus on creating a competitive game mode for territorial conquest; the maps for this game mode are being made as we speak. There are things we are doing earlier than expected, and other things may be pushed a month or two; such is the nature of timelines, and there'll be an update regarding it soon, so people know what we delivered and what's getting ready or not, with all due transparency.
Thank you for your support and your patience.