Hi, we've been working on our newest update and made several fixes. For purposes of documentation, below are the changes made in the six patches we released ever since the 1.7.0:
Patch 1.7.1 - 1.7.6
- Added: Tribal Abilities list will show abilities for the currently 4 usable tribes (hovering the icon of a tribal ability should show description of a level 1 of it).
- Added: profile previewing in home screen & lobby.
- Fixed: breaking error when generating warbands.
- Fixed: steam cloud and saving not working properly.
- Fixed: Calculated stamina regeneration value was applied to health instead of stamina.
- Fixed: Integer overflow when calculating unit battle value.
- Fixed: Multiple corrupt attack animations.
- Fixed: Boga Aihwudrauhts visual stances and undeployability issues.
- Fixed: Frankish Galikakus axe animation state wasn't playable.
- Fixed: Breaking error when using leader commands.
- Fixed: Charging units were taking paths outside their movement range.
- Fixed: Counter-intuitive target selection for charge attacks, it now functions like normal target selection.
- Fixed: Charge attacks stamina cost were negating partial cost of the movement, thus not costing the same as the visual cost.
- Fixed: Units were able to move sometimes even though movement cost of the entire path exceeded their stamina.
- Fixed: Sometimes free attacks and these that don't count in the attack chain were not treated as such and were still costly.
This weekend we will release a new Suebian unit, stay tuned.