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Hotfix 1.1.7b

Hi there. As previously posted, we had many problems in update 1.1.7, now fixed (hopefully) through this hotfix. Here is the change list:

  • Added: Several map descriptions for the Franks that were missing for some backstory in battles.
  • Changed: Slightly reduced the size of Visigoth Spearman, Bowman and Captain to make them a little closer in size to the rest of the game's infantry units.
  • Changed: The player is now represented by a leader unit. In the future, you will be able to customize the stats, abilities and proficiencies of such leaders, since they will be generated with higher level. In the future, if you lose the unit that represents you, the second-in-command will take over the warband. This will slowly mean warband assignments will become meaningful for gameplay.
  • Fixed: Frankish Trustismanne did not have its deployment restrictions set; it now properly is disabled from deployment if it has critical equipment missing.
  • Fixed: Mounts were being generated with quality, when they shouldn't be using this mechanic.
  • Fixed: Throwing weapons were being generated with quality levels, when they shouldn't be using this mechanic.
  • Fixed: Units' maximum HP values were off due to a problem in Endurance bonuses.
  • Fixed: Warband generation crashed the client when accessing the units.
  • Fixed: Combat floating texts were being generated with unintended behaviours.
  • Fixed: Units were being generated always with zero traits.
  • Fixed: Unit blocking a ranged attack was still receiving damage.
  • Fixed: Error causing loot to disappear in inventory when moved from window to another.
  • Fixed: Fatigue is displayed properly on the stats list.
  • Fixed: Locked abilities were displayed in the unit's ability tab on unit window.
  • Fixed: Some text clipping in items examine panel due to space overflow.

We'll keep an eye for more problems and deliver a new hotfix this week. If things are stable, we'll continue developing as our timeline states.