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Update 1.1.3

Hi, we've been working, and several bugs were corrected. Several changes were also made to tribe descriptions, unit stats and more. Full detailment here:

  • Added: Long Blades' inventory/sheath/draw sounds
  • Added: Throwing axes now make a sound when you throw them
  • Added: Early access scene, contains information about the game, contact and information links for new players.
  • Changed: Short Blades' inventory/sheath/draw sounds
  • Changed: Several frankish units' stats. Mostly a positive buff.
  • Changed: Information about the tribes should be a little clearer, with several upcases removed.
  • Changed: Damage threshold was not being applied, making several attacks deal weird damage numbers, especially with armored units (armor and damage reduction cannot reduce incoming damage below 25% of the original attack damage, rounded up).
  • Fixed: Battle IDs were never synced across the room and so saving a battle result was not finished correctly.
  • Fixed: Battle history was not saving the ID of the winning player in the records
  • Fixed: Some encyclopedia text overlapping.
  • Fixed: error when dropping items from inventory.
  • Pending: Some units are not receiving their stat bonuses, for example, additional HP from Endurance. This is not intended, but would imbalance the game further if it is applied, since most balance was done with these numbers. We'll need to crunch some data before correcting it 100%, but several units already had their HP values changed.

We will push a new build this week to address problems that may arise from these corrections, and strongly encourage players to post their experiences after these changes, since our prediction is that it will change combat pretty significantly.