IMPROVEMENTS
- Vehicles now attempt to go for maintenance only from stations. This change significantly reduces "can't find way to depot" issues.
- Vehicles now remember their next scheduled task after replacement, preventing potential "I'm lost" situations.
- The number of 'Vehicle can't find depot' notifications has been significantly reduced
- Trains that are flipped while heading to a depot will now cancel the "go to depot" task.
- Treat vehicle service costs as part of the vehicle's running costs.
- Tooltips no longer get hidden by key presses, making it easier to take screenshots with tooltips visible.
FIXES
- Fixed various cases where vehicles failed to find a path to a depot.
- Fixed regression where MU edit controls didn't appear.
MODDING
- Fixed MU units not remembering chosen liveries for optional units.
- MU recipes can now define custom liveries for specific subsets of units (previously, a custom livery had to be set on the first unit for the color scheme to appear in the picker).
- Fixed asset loading failure when a vehicle unit asset is missing the Livery property entirely.
- Added --no-mods and --no-remote-mods command-line arguments (useful for testing a local mod while subscribed to its remote version).
