This is the first big content patch, and it includes a new mining minigame, an auto-sprinkler, furniture flipping, and several dozen minor goodies. Without further ado, let's get to the list:
New Content:
- New mining drill. Begin this quest by talking to Miles after you've gotten pretty far in the game.
- Added the Auto-Sprinkler! Begin the quest by entering Sasha's house late in the game.
- New relationship window! See your relationship status with everyone at a glance. Also see their collections from anywhere in the game.
New Features:
- You can now flip furniture left-to-right!
- Big improvements to pathfinding, especially for people getting stuck on animal pens.
- Show progress on the "Date 7 people at once" achievement.
- Show items that have already been crafted, like the tools.
- Wood storage boxes may be recolored.
- Replace "???" on the journal screen to clarify options.
- Add item names to the Collection UI.
- You may now remove a field with nothing planted in it.
- New accessibility option to remove audio muffling effects, like when you're low on energy.
- The cow is a little smaller so it is happier in the animal pen.
- Improve coloring of furniture as you try to place it.
- Support for 5:4 displays in the genetic splicer!
Balance Changes:
- A new "simple circuit" is now required by simpler machines instead of the processor unit.
- All the watering animations are a bit faster.
- Increase gem drop rate out of purple mining nodes.
- Rebalance cooking times, most cooking times are about halved.
- Clay pots are worth a little more.
- Animal incubator takes only one sapphire to construct.
Bug Fixes:
- The journal can now move you from "dating" to moved in or married. (in certain cases for certain characters, you could get stuck in the dating phase)
- Fix saves where Skye couldn't be unlocked.
- Fix a rare watering quest bug that occurs when it rains.
- Mining uses hammer artwork and the hammer tool's upgrade state.
- Fix controller support for some insect gathering interfaces.
- Colliders around the shopping tables are no longer weird.
- Potted plants can now be deconstructed properly.
- Fix some unsightly seams and sorting issues, especially in the mountain.
- Hide the character's nose when you're wearing a helmet.
- Fix many minor dialog issues.
- Fix potential performance issues in the genetic splicer.
- Fix a potential issue with animal pen and splicer not unlocking.
- People you've met for the first time will no longer congratulate you on your wedding.
- Minor map improvements, fixed some roads and misc misplaced items.
Misc:
- Transitioned project to a new git repository to make development easier. This cut about 6 GB off the project size!
- Upgrade game engine to a newer version.
- Game ships with pdb files to help modders.