Hello Chefs!
We’re aiming to put out an update next week that will address some of the issues players have encountered, including a softlock crash and a bug which has caused the chef unlocks to only happen for the host of an online game. Fixing this softlock issue should also help with the players that have been having online disconnection issues as we believe this is linked to hosts experiencing softlocks.
We’ve also been tracking feedback about two issues:
Key rebinds: We’re seeing the demand loud and clear for the ability to change key bindings and we’ve begun work on implementing this into the game. It’s not going to happen immediately but it’s one of our top priorities and we’ll let you know when you can expect to see it in the game.
Player progress for campaign co-op: Due to the way save games currently work with each of the players joining a host, only the host of the online session retains progress so we’re looking into a redesign of the current system. Our aim is to make it so that all players will be able to share progress when playing as a group online. We’re already investigating the best route forward and will update the community as to when we expect to be able to integrate this into the game.
If you experience any other issues, please continue to post in the Report A Problem forum.
Thanks!
