Hi all,
Build 275 improves the tutorial. I am always working to improve the new player experience for Overcrowd as I know like most management games, some aspects require a bit of explaining.
If you ever have any problems with the tutorial I'd welcome your specific feedback in the steam forums, reddit or Discord to help me further improve them.
These changes are based on feedback I received in reddit, so thanks for taking the time to let me know your thoughts.
Aside from tutorial tweaks and general stuff, I'm now focusing on the next slew of objects for the game, including restrooms and other fun prestige stuff for your station.
Finally thanks to those who have taken the time to leave a review of the game lately. It means a lot to me (and Sarah, who draws the game), and it also helps the profile of the game on Steam and it's future prospects.
Build 275:
-Adds many more arrows in tutorial (especially Day 1) to make it easier to know what to click
-Adds video to show clearly how to build floor and place entrances at the start
-tutorial progress reacts instantly to assigning jobs and autorest in Day 1 tutorial
-bug fix - selling ceiling above a solid object does not reset solid grid data (causing half of objects or objects to not reload in next sessions after the subsequent save - build 274).
-Missing object names added to Chinese.csv
