Beta 1.0.16
-solid masks for rocks should minimise staff rarely escaping onto them
-Update load issue on 2 cells chops causing rare issue
-Do not open daily night time report if in move mode, wire set mode or lift build state as glitches movement and dupes object, causing very rare commercial data corruption
-Update staff despawn so if on solid to take off shift if flag on solid
-remove unused way grid history data in commuter save array to limit complexity
