Hi All
Unfortunately last night due to an oversight, opening the procurement window caused you to lose a bond. I have fixed that this morning. I'm not sure how many people are affected but this would unfortunately hamper your progress in a network sandbox. Apologies! I feel bad about this as it could be annoying if you were far through a network. This is a very rare example of a progress affecting bug in beta, I can't really think of that happening before.
However, don't worry, if you come to discord I can help you out by editing your save and restoring those precious bonds.
If you are not too upset, then I recommend just starting a new network or game. Every network is different, so who knows how the new one will play out - now with the improved heat dynamics from 1.0.12 also.
Beta 1.0.13:
-fix losing a bond erroneously every time you open the procurement menu. If your save was affected, contact me to add them back to your save file.
-added a max heat cap to the heat simulation.
