Hi All
Build 297 is now live on the main branch, fixing a couple of issues you have brought to me this week. If you run into any problems, let me know via the in game bug form ("Log a Bug"), linked below the menu in-game or on the title screen to the left of the screen.
Build 297:
-can build room doors that face out onto staff only zones
-prevent ghost-like commuters after CPR performed in rare cases
-Signal relay, pressing f keys will queue trains while paused like clicking tracks
-backwards compatibility, commuters will not generate toilet need if the current campaign tech tree does not contain toilets
-Doubled rate of earning bonds in Commute Of The Day. I understand for a daily challenge COTD as I call it is quite lengthy! So I am testing earning bonds at double the rate. It would be great to get your thoughts on this, so please let me know.
-no pop up menu when right click on ponds
-updated hover tips on train stock icons
-Cannot click through another window and select staff portrait underneath them
-Minimum cursor movement to resolve grid position reduced to zero px (from 4). This should prevent an rare but slightly annoying issue when you clicked to build an object, the object was placed in adjacent cell if your cursor had moved <4 px exactly at the border of the cell at the time of clicking.
-Updated click to place footbridge to correctly use user defined controls, not hard coded mouse click.
-Active area of menu build buttons do not overlap. I.E. You cannot now simultaneously click on Utilities and Facilities, entering a twilight zone of build menus showing one, but labelled as the other.
-Lvl 1 fan is available to procure at start, not erroneously locked
