You can opt into the beta branch to help test updates before I set them live on the stable branch. Today's changes on the beta branch:
Beta 176:
-Commuter in-flow rate at entrances is scaled by +-30% according to your reputation (higher reputation = faster in flow)
-bins and bench condition will not drop to 0.
-Bins can be destroyed by vandals
-updated text on commuter needs report
-fixed possible bug tracking income when commuters use exit turnstile simultaneously
-cannot build on litter or vomit
Beta 175 (since updated):
-setting staff offshift doesn't draw a wage
-correctly total gross spend for fuel and restock
-skip to dawn triggers train calling correctly
-staff will no repair endlessly if condition threshold 100
-commuter icons do not obscure commuter heads at max zoom out
-When loading game with way in entrances only, do not have an exit waypoint created erroneously
-Corrected placing of power gen lvl 2, second cell blocks use waypoints
-Rats check if stuck and remove selves if so
-trains break down if track at 0 condition
-can repair tracks
-backwards compatibility for loading games with ceiling objects into new system
