Today I bring an update with minor tweaks and fixes in the beta branch.
Beta 129
-corrected tech unlock. Tech unlocks at correct level (in recent builds, tech was unlocking early, meaning sometimes you could be buying shops that no one wanted to buy from)
-tool tips on procurement tree stretch a little higher to prevent overlapping price text if description has 3 lines.
-fixed ability to increase screen resolution in windowed mode without glitch
-fixed when you start game in windowed mode, game shows correct resolution in display options
-fixed the flow finder working on pause. The flow finder (the warning text which says "No path from entrance A to Platform B") previously was not updating/rechecking routes while paused.
-reduced delay on flow finder. The flow finder is quite a tricky bit of code that needs to calculate all possible routes between all possible signage and check paths to everything exists. It now rechecks more regularly. It is still not 100% perfect - it has a about a 1 second delay before it updates after you make a change that might affect existing routes.
-Cannot pause or fast forward an unopened station.
-Does not draw tutorial video prompts unless in Tutorial campaign.
-Fixed various typos.
I'm changing the nomenclature of the different branches as it was quite confusing having a beta branch containing a build I referred to as an alpha, and a stable branch which also contained a different alpha build!
Instead, the beta branch on steam is now labelled in game as beta and the stable branch (when it is updated) will be labelled in game as the stable build. They are all early access builds of course. Thanks!
