
One of PC gaming’s most venerable and well respected print magazines has run a full page preview on Overcrowd: A Commute ‘Em Up.
Featured in the December 2018 issue – which is also the 25th anniversary edition – author Andy Kelly writes about his hands-on experience with the game. Mr Kelly is one of few writers to have had time with the game outside of our presence at EGX Rezzed in April where (did I mention?) we also got picked as one 8 Standout Indie Games by Kotaku.
And, dear reader, I am happy to say, I think he liked it! Among other nice things, Kelly wrote: “You can carve into the earth, and there’s an enjoyable amount of freedom to get creative with the layout.”
As well as: “The interface makes me think of the similarly slick Prison Architect, with bold, simple icons that make the many items at your disposal recognisable at a glance.”
Later, he goes on: “The way it presents the realities of the Underground in a lighthearted way reminds me of Theme Hospital. It has a sense of humour to match its vibrant colours and cartoonish art style.”
He concludes: “There are a lot of interesting ideas in Overcrowd and I hope SquarePlay manages to bring it all together.”
I was really happy both to see the game in print and with what I read, so thank you to Andy for taking the time to write it up. In other news, I’m still working hard to make it all happen for Overcrowd, and as I said in the last update, I’m aiming for Early Access in Spring 2019. Until then, stay tuned for more updates - there are some exciting things in the pipeline.
