Hi all,
I've been working recently on localising the game for non English-speaking regions, which explains why updates have been slightly quieter than at other points after launch.
This is more of a coding job than translation (though that has to happen too!) - mainly requiring updating the way the interface and text are set and drawn.
I'll be looking at Chinese and Russian initially, then some other European languages later on too. Drop me a line in Discord if you're interested in helping with translation.
You can expect updates to quicken and address those quality of life issues when this is done - i'm afraid localising has taken a little longer than I expected (should have known!).
Still, inbetween that quite large job I've managed to get a few more features and bug fixes in:
-FEATURE: Ability to assign mouse wheel to controls (in case you didn't realise you can redefine controls in options)
-FEATURE: Ability to map zoom in and zoom out
-FEATURE: when you load the game, objects do not create building dust
-BUG: addressed rare issue placing with crash placing plants
-BUG: addressed rare issue with crash on power cell lvl 2
-BUG: addressed rare crash when calculating temperature in a cell where temperature is not defined
-BUG: prevent hard crash when attempting (incorrectly) to build a track on perimeter when no concourse exists on either axis
-BUG: addressed rare issue where turnstile cause crash when direction or rotation becomes undefined
-BUG: maps now load facing the correct direction they were saved in
Stay tuned for more updates soon!
