Hi All,
Hope everyone is having a nice weekend. I've made a few updates I wanted to get over to you.
-Level 2 generators now don't incorrectly load with a ticket machine waypoint. This was causing commuters to wander into utility room and try and buy tickets from the power generators (never a good idea) and become trapped.
-Zone 1 (final map) in campaign should now generate full number of tracks correctly.
-Staff don't push each other so do not block each other's routes.
-Fixed occasional crash when rats were spawned
-can move objects when you have negative money (previously objects would be stuck on the cursor, red and not be place-able)
-Changed save error alerts
-Air vents now do not have a solid mask that erroneously was blocking pathfinding
Save issues
I've had a few reports of issues while saving. What seems to happen is, when you save (I believe using "Save and Exit", but please provide more detail if it happens to you, eg have you completed campaign already and continued, was it autosave or at first end of level, or sandbox) - the game just hangs.
If this happens to you - don't reload the save. Just send it to me via the instructions in Discord or the Steam bug Forum pinned thread.
I can understand this is a frustrating bug and want to fix it ASAP. To do so I need that save before you reload, because it otherwise get overwritten and further corrupted when you do so.
On top of that, if you can record a session of this happening, or find any way to consistently reproduce it, that would be very useful in helping me fix it hopefully very soon.
Reset coming
A reminder that a campaign reset is planned for Tuesday 18th, 6pm BST, to assess the impact of new balance changes. Be aware, there's no guarantee this will all existing issues, but it will help me assess progress.
