- Game is currently not compatible with AMD chipsets, we are investigating this issue.
- Sounds and animations are still Incomplete.
- Leechers stuck in trap has a position offset.
- Expect lag while playing with more than 10 Players, working on the network optimization.
- Weapon swing animations get stuck sometimes( Need to switch weapons to fix it).
Release Notes/Coming updates:
- The Leechers are now more fierce.
- Since they are more fierce we reduced the number of the Leechers around the map (this number is not final and we hope to get the players input on this)
- The current map is a base for all the mechanics in the game. An improved and detailed map is underway.
- New and better animations are underworks
- Currently we are using 1 single 3d model for the player, We will update the model after we finalize the animations and combat mechanics.
- We are using Zombie 3d models to represent our Leechers, we will change them in the near future.
- Private lobby system is underway. We will have more for you in the near future...
- News and updates
- Don't Bleed
- ***READ*** About Don't Bleed Release
***READ*** About Don't Bleed Release
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.