BOOM
Getting back into the habit of weekly updates now that I completed the foundational work on the packs!

Fixed some longstanding bugs and brought back some new cards based on community feedback!

These cards have been causing headaches for too long! We've been discussing them A LOT on Discord (come join us!) and decided to try this approach. It's important to note that the current version of SUBTERFUGE is actually a lot like the original SUPPLY LINES SEVERED in the classic game

So we're investigating reverting SLS back to its original form and doing a different Subterfuge fix. Another fix on the table was a more "delayed" reaction. "Opponent Discards his hand at the beginning of his next turn". Gives the opponent more of a chance to counter it or play as many cards as possible before it hits. Still a hard hit though! What do you think? Let me know.
What's Coming Next?
The weekly updates should continue to follow a pretty standard format. I want to do the following each week, when possible:
- Add a few new cards
- Fix a few lingering bugs reported
- Work on one foundational upgrade
This week, I'm going to try and work on the foundation of Cybernetic Augments which should lead to adding a few new Cybertronic cards (and upgrades to existing!). On the bug front I always have a big list, but I'm looking in Discord for people to let me know what they think will be most impactful!
Some other things on the table for upcoming patches:
- New Tutorial!
- New Starter Decks
- Fixes for "pity" timer in packs to help grant more Rares and Ultra Rares
- Post Combat "interrupt" cards (Play this card immediately after combat...)
- UI fixes to make attachments easier to work with and manage
Have ideas? Come join our Discord and let me know!
See you guys next week!