Dear survivors, we're glad to announce that Chapter 3 is finally here!
"You are almost at the end of your journey, just a little bit more and we'll see each other in person..." (Jeremy Stanford, infection day 409)
Getting through the sewers was hard? Wanna breathe fresh air?
It's time to face a new challenge! A new city is waiting for you... and... you will love it!
Today, we're deploying the first part of chapter 3, delivering:
- Nowhere city map
- 4 new missions (Nowhere, Jailhouse Dead, To Protect And To Kill, Black Friday)
- 22 new zeds
- 16 new achievements
- 2 hours of new gameplay, fully enjoyable in solo or coop with your friends!
We're also releasing a huge enhancement that should boost GPU performances: 🏃🏼
low-end GPU should have a boost in frame rate, players with mid to high-end GPU should be able to push the supersampling higher without losing fps.
Check the full changelog below to see what else we're adding/fixing to enhance your playing experience!
Last but not least, while downloading the new update, take some time to read the following Nowhere first-timers' guide 😉
Top things to see and do in Nowhere🤩
1. Take your time for some some sightseeing
2. Visit your best friends
3. Socialize with your neighbours
4. Become an apprentice electrician
5. Skip the line at the grocery store
6. Help the guys at the warehouse
7. Animate the party with some extra fun
8. Digit some random numbers...
9. Practice with Hattori Hanzō's blades🤺
10. Do some sport and keep in shape
11. Meet the officers and the convicts from the local prison
12. Help the marathon runners at the refreshment points
13. Become the new Babe Ruth
14. Take a juggling lesson at the local academy
See you in NOWHERE!
Special thanks 😍
Special thanks go to our testers Elaineah, Mike, Wolfwind (and his family), SpaceB, LdG-Leo, Phil4853, Jbyrd505 and to all who helped us for free! We love you guys!
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New features & tweaks:
- story mode: chapter 3 first drop
- core: graphics performance boost
- core: enhancing steam download and patching times
- controls: player can swap primary hand grip just grabbing the weapon with the other controller
- graphics: tweaking weapons material to avoid pitch black effect at night
- graphics: tweaking avatar's skin material to be more realistic and hands gloves to be less dark
- weapons: reducing heavy melee physic inertia
- hell street map: new light setting
- shotgun: reducing projectiles impact sound volume
- core: porting to Unreal Engine 4.25.1
Fixed bugs:
- backpack: backpack is difficult to open
- core: fixing a crash affecting map loading
- steam: fixed a bug causing crash trying to start a mission when offline
- sounds: missing footsteps sound when player goes up a hill
- santa carla map : fixing a glitch in motel external wall
- main menu map: fixing cardboard boxes collisions profile
- weapons: Dark Flake wrong grip position
- graphics: removing floating shadow from hanging zeds
- weapons: fixing brain slicer level of details
- physics: some objects don't have gravity client-side
- audio: missions start sounds are missing client-side
To get in touch with us, just drop a line on discussions forum or join our discord channel.
As usual, feedback is always welcome!
