Just a small hotfix to address a few bugs:
- nowhere map: removing some invisible walls
- nowhere map: zeds can sometimes spawn with their knees in the floor
- nowhere map: some rubbish is floating
- nowhere map: players are able to get out of map bounds
- sounds: zombies last death rattle is delayed for a few seconds after it's killed
- inventory: some keys cannot be stored in backpack
- sewers map: the last safe room near the finale had some attachments but the player can't interact with them
- minor bugs
