Hi survivors!
this month we're releasing survival mode season 2, unlocking 30 new xp levels with new weapons, magazines and helmets! 😊
We're actually focused on chapter 3 development! Many of you asked for an estimated time of arrival but, unfortunately, we can share it at this moment.
That said, almost all missions buildings are completed and we're going to start very soon missions implementation while completing map design (streets, foliage, houses, etc...).
Nowhere city will be twice as big than Santa Carla and we're taking our time to make it unique!
See you soon!😉
Survival season 2
SURV1V3 survival mode is unique! Free-roaming, full day & night cycle, hunger & thirst system, crafting, bosses to overcome, special drops, weapons and players skin, storage system.
... and now you can finally reach level 60, unlocking new skills, weapons, magazines and crazy hats & helmets! Have fun!
Major GPU performance improvements
We're deploying a couple of performance tweaks that will boost game GPU peformance.
In our internal tests with a GeForce GTX 1080, we recorded a 15% performance gain.
All users should benefit from this update!
Vive Cosmos support


Some users reported problems with the game default configuration for Cosmos hmds.
Prologue map has been customized to take into account Cosmos controllers and all problems should be solved now!
Chapter 3 sneak peek
Nowhere will be not only huge, but it will also have a number of unique, fully explorable places! Just some images from the coming police station of Nowhere city!




We're also fixing a number of bugs reported by you! Check the full list below!
Cheers!
New features & tweaks:
- survival: season 2
- controls: vive cosmos official support
- core: CPU and GPU performance enhancements
- graphics: animated dead body bags
- melee: tweaking melee inertia
- teleport: player shouldn't be stuck by small objects (e.g plank or cardboard) along roads
Fixed bugs:
- graphics: pinky finger compenetrating when gripping (e.g. katana grip)
- controls: helmets left behind by dead players can't be picked up
- prologue: removing Gatling guns sitting inside the military camp (they should be no longer in service since a LONG time)
- graphics: fixing player arms wrong rotations
- core: fixing a couple of rare crashes
To get in touch with us, just drop a line on discussions forum or join our discord channel.
As usual, feedback is always welcome!
