Windows Mixed Reality for SteamVR has been updated with the following changes:
- Improved performance by being more precise in when we wake up at each vsync
- Future Windows Insider builds will show the SteamVR logo in the Cliff House
- Fixed a bug in the behavior of throwing objects when using the experimental thumbstick turning feature
- Removed the temporary workaround to reverse controllers with the right thumbstick: the right thumbstick will now open the SteamVR Dashboard just as the left thumbstick does. If you still encounter a game that reverses your hands, try starting the game with your controllers off and then turning the left one on, followed by the right one.
- Internal changes to use the new SteamVR input system (no noticeable changes for users)