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Update 15/01/21 (version 0.8.5)

Heya!

First update of the year!

I have decreased the difficulty on some of the Cliff and Volcano levels. It's not much but some areas were way too frustrating to pass. I might do another balancing pass on the whole game later, I want to avoid players to hit walls of difficulty and rage quit the game!

Also, with the Unreal Engine version update, some settings were not working as expected, mainly the motion blur and bloom in the post-processing. This should now be fixed, making some nice bloom effect on the lasers and particles.

The music for the Volcano World is now done and implemented! It's awesome! You'll love it!
The track used before will now belong to the Peak World.
To remind you, the music of the game is done by Pete Rypstra, you can find more about him here:

Sound Cloud: https://soundcloud.com/funkelite/sets/super-high-ball/s-Krxj5cuYIn6
Twitter: https://twitter.com/Ssneakypete

I have also done a bit of work on the UI, added some extra animation here and there. And worked on some of the particles animation/look.

That's it for now, please report any bugs you encounter.

Thanks for playing!

Michael.