Hi!
New patch, let's gooo!
Optimization:
A lot of optimization for the Volcano and Peak worlds (especially for the B-Roll version).
Reduced by 90% the polycount of the lava!
Optimized the materials so there are fewer draw calls on the GPU.
Added some new LODs for some assets.
Changes:
The canon's previews are now colliding with the pads and bridges, they should also be a tiny bit more acurate.
Now the death statistic for a level will increase if you fast-reset the level.
Modified/fixed some sessions in the volcano and peak levels (Normal and B-Roll).
Some blocking lasers have been fixed.
Fixed some camera issues.
I had to patch the game ASAP due to some blocking bugs in the peak world, and couldn't finish my work on the LODs of some assets, You might see some poping during levels intro.
That's it for today, thanks for reporting bugs and issues! And I'll see you on the next patch!
Michael.