Howdy, everyone!
Yes, another tiny patch! A couple of changes here and there as usual!
- The camera will now move at 85% speed when the game is running at 70%, this should help to keep the camera and the ball synchronized.
- When using the slow mode, the camera will not use its "slow transition" animation, this is a setting I use when I want the camera to move a bit slower between two sessions.
- At the end of a level, pressing A/space was bringing you back to the level selection, this is now fixed (when playing the last level of a world, this will bring you back to the level selection as expected).
- Changed the credits!
Level changes:
- Fixed B-Roll level 5 lasers. Adjusted two gravity holes so its easier to pass. Also fixed laser walls.
- Fixed B-Roll level 2 camera issue at the end.
- Fixed B-Roll level 7 camera issues in the vertical drop session.
- Potentially fixed B-Roll level 8 camera. I couldn't reproduce the issue where the camera was following the ball extremely slowly after a certain CP. I have placed more triggers in the hope to force the camera to move as it should.
I'll keep on fixing camera issues on some levels (Thanks Matthew for helping me identifying these issues).
That's it for now! Hopefully, nothing is broken :D
Michael.