Hello hello!
I hope everyone is safe and doing well!
I am pushing a little update. I have changed and fixed some tiny issues, you won't notice them!
I have adjusted and added many checkpoints across the levels, to ease the difficulty of the game. This should not change the times needed to finish each level, but it will help to reduce the frustration on some sections of the game!
Also, if you have not noticed yet, I have added a Free Demo of Super High Ball! Tell your friends!
What are you working on?
I know you are waiting for more content, and I am working on it! It took me a bit of time to go around my setup to make levels, it's not an easy one! But after some days of work, I have simplified my workflow, and now I have feedback on what players like or not, it's easier for me to make new levels.
I'm working on the 5 levels of the Cliff Zone, and this should come in a few weeks.
This new Zone will bring new challenges! The ground will be cracked open at some points, so don't fall!
A new asset will appear, I call it a sand zone, but it looks like a hell hole right now. If your ball goes into it, it will slow down, similar to the ball slow power, but this time you don't control it! It will bring you into holes, fires, and will hold your ball right where a laser beam is!
I will try to bring some creative obstacles that use the paddles, similar to some parts in the Cave Zone.
Hope you are excited! And thanks for playing the game!
Michael.