We're releasing a small patch later today to address some bugs (two major ones that we thought we fixed last patch, actually) along with other bug fixes. This patch also addresses a lot of feedback we've gotten from the Mosa vs Krono matchup, weather, and thirst:
BALANCE UPDATES
KRONO VS MOSA MATCHUP
+Krono ability power has been restored to 100, down from the previous buff to 120
+Krono lunge base damage is now 252, down from 315
+Krono now has 1400 health, down from 1500
+Mosa now has 1750 health, up from 1500
+The Powerful Jaw talent is now the Tier 5 power talent for Mosa
+The Bruiser talent is no longer available for Mosa
+The Sharp Teeth talent is now in place of the previous Powerful Jaw talent for Mosa, on the Power side of the power-mobility bridge
+The Elusiveness talent now costs 80 / sqrt(Talents in Elusiveness) Ability Power to use
+While stealthed, ability and stamina no longer regenerate
SURVIVAL UPDATES
+Fresh Water now fills up at half the rate it previously did
+Fresh Water now depletes from being drunk at a quarter the rate it previously did
+You can no longer drink fresh water while you're full on water, and will automatically stop drinking once you are full on water
+Normalized all fall damage thresholds to take gravity scale into account. Now the thresholds should behave as they did prior to the gravity change
+All animals now lose water at 75% the rate they used to
+The maximum comfort you can now lose due to weather is 51, down from infinity.
-Talents, being overweight, or having a favorable weather resistance stat further reduce this value.
BUG FIXES
+Fixed: Server-side crash upon players joining the server
+Fixed: The Dino Select Screen should no longer jam, preventing players from selecting any animal for play
+Fixed: The velociraptor now applies the proper amount of weight damage when latching
+Fixed: The Pteranodon no longer jams after it crashes, preventing any movement
+Fixed: Pteranodon crashes now register properly, rather than intermittently
+Fixed: Pteranodon crashes now proprely apply injury damage
+Fixed: The camera should no longer clip through the walls and ceilings of caves and burrows
