NEW CONTENT
+Added Magma Megalosaurus skin, by DeviouslyKitt
BUG FIXES
+Fixed: Krono can no longer continuously keep up its lunge speed by pressing RMB
+Fixed: Krono elusiveness and keen senses talents should now work properly
+Fixed: It should no longer be possible to apply the wrong skin to a dino, making it have that patchwork skin glitch thing
+Fixed: The UI should no longer jam on the dino select screen, preventing the player from taking any action
+Fixed: Characters no longer have camera collision
+Fixed: The client should no longer crash when taking fall damage
+Fixed: It should no longer be possible for the foliage bundle to cause a server crash due to an invalid index
+Fixed: Warning spam related to held foliage actor in log
+Fixed: Stamina consumption text should properly display in the log
+Fixed: The carcass and meat leg now sit more correctly in the Krono jaw
+Fixed: Upon login, the player should no longer be animating in free-fall until they jump
+Fixed: The battle fatigue mechanic no longer zeros out your damage when at 100% injury
-The mechanic has been changed such that injury is less punishing on damage output, and you can, at no time, deal less than 25% of your maximum damage output due to being injured and low on HP
+Fixed: Upon respawning, the chatbox no longer refuses to function until the player hides and shows it
+Fixed: Upon respawning, the chatbox now properly draws in front of the blood / injury screen overlay
+Fixed: Caves now properly provide shelter from the elements
+Fixed: Player's mesh scale size should now properly reflect their growth level
+Fixed: The camera no longer teleports upon the first scroll of the mousewheel after spawning in
+Fixed: The player camera no longer gets stuck inside the character mesh for small growth levels
+Fixed: The server should no longer crash when players join due to a steam login issue
+Fixed: The jump_start animation now properly plays for various animals that have it
BALANCE CHANGES
+Krono attack damage is now 252, down from 315, on its primary attack
+Krono primary attack now costs 20 ability power, down from 25
+Krono now has 120 ability power, up from 100
+Krono now has 150 air, up from 100
+Krono beached turn rates and movement speeds have all been increased by 30%
+Krono food decay rate is now 0.6 (equal to mosa), down from 1.0 (equal to velo)
+Krono water decay rate is now 0.25 (equal to mosa), down from 1.0
+Velo stationary turn rate is now 375, up from 225
+Velo sprint turn rate is now 225, up from 175
+Updated the velo and utah pounce leap velocity to match the recent gravity increase
-They should behave as before distance and heightwise, except they move a bit faster in their arcs now
MECHANICS CHANGES
+Trying to type in chat while the HUD is hidden will now result in the HUD being shown, rather than prompting the player the HUD is hidden
