+Added new game mode that needs testing: Combat.
-Combat is designed to be played on small maps, with closely clustered spawn points
-In Combat game mode, you earn talent points by accruing more Score.
-Score goes up both over time, and when you kill other players.
-The larger an animal they are in comparison to you, and the more points they have, the more you get
+Added new map: Caldera.
-Caldera is designed to be played with the Combat game mode.
+Added the new Apatosaurus to the game.
+Added Bearded Krono Skin by Omnomnomivore
+Points for kills are now awarded for both Combat and Free Roam game modes, but not Life Cycle.
-Herbivores can now earn points for killing in Combat game mode.
-Same-Species kills now are awarded for the Combat game mode.
+In the Combat game mode, points determine how many talent points you can spend.
+Adjusted how many points are awarded for kills
+The Free Roam and Combat game modes now keep track of a player's kills and deaths. Life Cycle does not display this information.
+Fixed: You no longer continue to drink from water sources after leaving them if you hold the use key
Following Hotfix:
+Added Basic Apatosaurus Skin, by DeviouslyKitt.
+Made the Default Apatosaurus Skin slightly more customizable and fixed up the Apatosaurus Bold Skin
+Para's headbutt now deals 120 base damage, up from 85
+Lowered the Pteranodon spawn cooldown to 120 seconds, down from 300
+The Apato stomp hitbox now hits for the duration of when its bringing its feet down, rather than just when they hit the ground
+Fixed: The apato tail now sits properly when sitting or laying
+Fixed: The apato neck no longer curls into a spiral when you sleep
+Fixed: Many various jams associated with apato stomp, tail whip, sitting/laying, and vocals
+Fixed: The scoreboard no longer erroneously says it has a K/D header when on Life Cycle
+Fixed: The number of talents available to the player now properly reflects the game mode they are in, rather than always behaving like Combat
+Fixed: You now properly lose carried weight when another player grabs plants you are carrying
+Fixed: Respawning now properly tallies a death for the player in Combat/Free Roam
+Fixed: The apato hitbox is now proper, and this should fix the Utah camera issue as well when latching to the Apato
+Fixed: All foliage types now properly disappear when eaten on Caldera
+Fixed: Apato now properly gets wider, rather than longer, when it gains weight
+Fixed: Lightning once again properly does damage, occasionally strikes players, and properly strikes around the map
+Fixed: Elasmo no longer loses health after growth 1.0
+Fixed: The "Return to Main Menu" button on the logout warning now properly works
+Fixed: Several talents were not reapplying their effects properly when loading back into the server
+Added debug texts to the code that's likely causing the frequent server crashes to diagnose the issue further
+Added some code to hopefully make the server player count correct
