+Reduced rex sprint breathing sound volume by 50%
+Scent works again
+Maybe Fixed: Pteranodon should now properly animate when in flight on non-owning clients, rather than get stuck in the running animation
+Fixed: Various reported areas on Caldera and Ancestral Plains that needed attention
+Reduced Apatosaurus capsule height
+Buffed the Stamina Bite talent by 50% for all talent levels
+Finished cave area for Pteranodon Rock on AP
+Reduced food and decay rates for all creatures by 10%
+Adjusted the juvenile and subadult food and water decay rates to more equal to their adult decay rates
-After the above two combined changes, juveniles should lose food and water 30% slower than before
+Fixed: Baby and juvenile morphs of creatures should now properly apply when hatched from an egg, loaded from data, or when they become net-relevant on non-owning clients
+Fixed: Utahraptor no longer scales to 0 on the owning client while pouncing and latching
+Fixed: After possessing an egg, certain actions such as typing in chat or being able to press Ability to spawn now function properly
+Removed some foliage on Ancestral Plains that was poorly optimized, which caused frame drops
+Modified the carcass spawner such that it can have bounding boxes set
-This will allow unused, underwater parts of the map to be clipped out, so carcasses don't keep spawning way out there
+Made it such that the carcass spawner can spawn larger, but less frequent carcasses
-On Ancestral Plains, this was set to 10x, and the frequency to 0.1x, so the same amount of randomly generated food is now spawning in larger, more scarce carcasses
+Fixed: The para jaw now opens with the proper transform
+Fixed: Elasmosaurus no longer has two Thick Hide talents, and Survival talent SP1.1 now contains Intimidation
+Hatchling Para should now be able to eat any foliage of grade 2 or lower
+Hatchling and Juvenile Pachy should now be capable of eating foliage grade 2 plants at all times
(Screenshot courtesy of Kitty-Wilson)
