https://youtu.be/x1ZiOS94CvM
Everything is coming together in ways that make me happy! The ability to do Hexen style hub levels is possible now, On top of that I already got the new death mechanic working!
I think the new death mechanic has a lot of potential to to help the game feel a lot less randomly punishing. It gives you a chance to react and change your strategy before you actually die. Before the game would just give a you died screen for even bullshit things like one fireball hitting you in the foot by accident.
Tonight my goal will be to make it so you can enable specific custom levels in the game so they appear in the mission list at the fast travel node. I will then add a few more meshes that can be placed in the world.
After tonight I might be ready to begin workin on sprucing up the store page for the big %50 sale on the 23rd.