- Big visual update to most areas in the game that already have art in place. The game should be a lot more detailed overall. (There will be many visual updates in the coming weeks.)
- Intro level difficulty has been adjusted to be a bit easier
- Monsters AI pathing now should make them more predictable. (They used to Zig Zag around a lot and it was pretty annoying
- Standard crossbow accuracy increased by 25%
- News and updates
- Revulsion
- First visual update and some gameplay changes are now live!