- Auto-lock player level cap at 10 in sanctuary.
This is very important for people with characters above level 10. If you have not started a fresh character from a previous build of the game then the latest patch is going to force the level of your character down to level 10.
If your character i holding weapons above level 10 then it will adjust those weapons down to level 10. However it will also make it so those weapons maintain their item level thus resulting in those items being legendary status.
I highly recommend starting a fresh character if your character was from a much older version of the game though.
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Demon Lord changes
- Demon lord now fires a mass amount of bombs instead of green poison balls.
- Demon lords magical resistances have been magnified greatly. Fire / Lightning damage does even less. Poison / Ice damage does even more.
- Demon Lord totem shield now takes x5 damage from lightning based weapons.
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Warpath
- The final battle of Warpath has been toned down on normal difficulty.
- You now encounter two stone giants as the final battle of warpath in addition to the Demon Lord.
Blueprint changes
- It is now possible to find higher quality blueprints from loot tables.
- If you obtain a blueprint that is higher quality to a blueprint you already have of the same type then your blueprint is instantly leveled up to that value.
- Quality of found blueprints is now directly added to the quality of your current blueprint.
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General Changes
- Rivet gun uses rail slugs instead of sniper ammo.
If I get a higher quality blueprint I should set my blueprint to that level.
dont drop items on death in sanctuary.
- Jump mod parts needed to craft jump mods has been greatly reduced.
- All Acid pits should no longer spawn your loot on death inside of the acid pit.
- Water has been adjusted on a specific level to not cause problems with enemy projectiles.