https://youtu.be/O4VjY8muM1s
I show off the new scripting system that is now functional which will allow us to make monsters spawn when you walk into a trigger ect. This also includes the ability to fire off trigger counters and multimanagers as well. I also got lava and slime in a functional state so they now deal damage.
I go into more detail about how the prefab system can be easily used for building tiles that work with random gen worlds as well. All of this can be done within a multiplayer environment.