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Vlog 37: New scripting system, support for random world gen?

https://youtu.be/O4VjY8muM1s

I show off the new scripting system that is now functional which will allow us to make monsters spawn when you walk into a trigger ect. This also includes the ability to fire off trigger counters and multimanagers as well. I also got lava and slime in a functional state so they now deal damage.

I go into more detail about how the prefab system can be easily used for building tiles that work with random gen worlds as well. All of this can be done within a multiplayer environment.