https://youtu.be/8n1_M8mcOGw
One of the most prized features of level design may be coming to my level editor very soon. If your level editor does not have Hierarchical instancing then its kinda second rate. :D
Hierarchical instancing is a system where you can create instances and prefabs that can contain additional instances and prefabs. Its one of the most powerful level editing tools ever to exist.
With that said, in the video, I show the new level in a functional state within Revulsion. Then I go over all of the new changes and fixes for the latest version of both the editor and the game.
- Revulsion game
- Terrain is not blurry anymore. It now matches the graphics of the rest of the game.
- The new level is now possible to play in Revulsion custom levels. The file may not be packaged correctly however. You need to place the file "TheCastle_DSMap01" inside of the app data save folder.
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https://drive.google.com/open?id=1RtxJM5JVWTU8mzj-CK3YiLaXN1sNekbI
- Revulsion Editor
- Fix save game issues.
Issue should now be addressed. If its not it will be more obvious as each time a save is made it displays a message.
- Name tags!
Should now all be working correctly.
- Lock option.
Its now possible to lock any object in the world to prevent accidental manipulation.
- Z lock reversed.
Reworded rotation lock from lock to Unlock. "Unlocked" makes more sense for it to rotate with your view point.
- Counter and multimanger.
These objects are no longer reversed in the details tab.
- More cleanup on Trigger details tab.
Scale options no longer appear for trigger counter and multimanagers.
- Flight mode.
When in flying mode you now fly in the direction you are looking.
- Tab Key now activates mouse / Interact mode.
Later on the E key will be reserved for looting items and flipping switches.
- right click to get out of build mode.
Right clicking will now toggle your builder mode.
- A proper character mesh added.
While in combat and edit modes you will see an actual character model.
- Make it so you can play this map in Revulsion.
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A lot more is on the way so if you like this kind of content then please support me!