https://youtu.be/n8sKapzYK30
The patch will include the first fully functional new mission using the new in game multiplayer level editor. I will also be looking into getting the level editor on the workshop.
I also talk a lot about my thoughts on Borderlands 3 and how I should potential take the design of my games next direction.
Should I limit the number of players to 4 and keep the formula very similar what I know already works with Revulsion 1?
Or should I try to branch out and do a more open world survival sandbox style game where the max players can be much higher?