https://steemit.com/revulsion/@thecastle/revulsion-patch-notes-2-2-2018
Many new fairly big gameplay changes and updates!
- Stationary turret now properly ejects brass when it fires its weapon.
- Can no longer switch weapons while aim down sight is active. (Prevents wrong zoom distance bug)
- Text on various tutorial video screens have been updated to reflect recent gameplay changes.
- Vending machines now increase their price for miscellaneous services.
The price increases every time you use a service. The price increase resets whenever you die, travel between zones or activate a fast travel node.
- Locational damage!
When shooting enemies in the head you will deal 25% critical damage. Damage number will be yellow with an exclamation point.
- Action point recovery has been removed from ammo boxes.
- A new Action point recovery world pickup has been introduced.
Viles provide 25% of Base max AP