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Revulsion patch notes - (2/2/2018)

https://steemit.com/revulsion/@thecastle/revulsion-patch-notes-2-2-2018

Many new fairly big gameplay changes and updates!

- Stationary turret now properly ejects brass when it fires its weapon.

- Can no longer switch weapons while aim down sight is active. (Prevents wrong zoom distance bug)

- Text on various tutorial video screens have been updated to reflect recent gameplay changes.

- Vending machines now increase their price for miscellaneous services.
The price increases every time you use a service. The price increase resets whenever you die, travel between zones or activate a fast travel node.

- Locational damage!
When shooting enemies in the head you will deal 25% critical damage. Damage number will be yellow with an exclamation point.

- Action point recovery has been removed from ammo boxes.
- A new Action point recovery world pickup has been introduced.
Viles provide 25% of Base max AP