
Patchlog
Here are the changes which were applied in the last maintenance, enjoy the read and we see you in Gaia.
Gameplay
Fortress Siege
We increased the stats of the Nexus on the first field to provide attackers a better opportunity to siege the Fortress.
- HP: 45000 -> 90000
- Armor: 133 -> 540
For an additional incentive for the attackers, Guardians can now drop with a very small chance one of the six Essences which are needed to create the Boss Sets.
Items
Death Head’s Set
Set Effect 1
- Attack: 20 -> 30
Set Effect 2
- Attack: 30 -> 40
- Critical Strike Damage: 10 -> 20
Set Effect 3
- Attack: 50 -> 60
- Critical Strike (%): 30 -> 40
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Skull’s Set
Set Effect 1
- Armor: 20 -> 30
Set Effect 2
- MagicResist: 20 -> 30
Set Effect 3
- Armor: 40 -> 50
- Magic Resist: 40 -> 50
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Fisher’s Set
Set Effect 1
- Ability Power: 20 -> 30
Set Effect 2
- Ability Power: 30 -> 40
- Magic Resist Penetration: 10 -> 20
Set Effect 3
- Ability Power: 50 -> 60
- Magic Resist Penetration: 20 -> 30
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Komodos Set
Set Effect 1
- Attack: 20 -> 30
Set Effect 2
- Attack: 30 -> 40
- Attack Speed: 10 -> 20
Set Effect 3
- Attack: 50 -> 60
- Life Steal (%): 20 -> 30
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Spector’s Set
Set Effect 1
- Ability Power: 20 -> 30
Set Effect 2
- Ability Power: 30 -> 40
- Cooldown Reduction: 5 -> 10
Set Effect 3
- Ability Power: 50 -> 60
- Cooldown Reduction: 5 -> 10
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Garon’s Set
Set Effect 1
- Health: 200 -> 300
Set Effect 2
- Health: 300 -> 400
- Health regeneration: 30 -> 50
Set Effect 3
- Health: 500 -> 600
- Health regeneration: 50 -> 70
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Fame Knight Set
Set Effect 1
- Attack: 20 -> 30
Set Effect 2
- Attack: 30 -> 40
- Attack Speed: 10 -> 20
Set Effect 3
- Attack: 50 -> 60
- PvP Attack: 20 -> 30
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Fame Warrior Set
Set Effect 1
- Armor: 20 -> 30
Set Effect 2
- Magic Resist: 20 -> 30
Set Effect 3
- Armor: 30 ->40 [*Magic Resist: 30 -> 40
- PvP Armor: 20 -> 30
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We added some new items to Wren which increase the possible visibility and tactical communication during a War.
- Flare: Reveals the targeted area temporarily
- Ward: Places a ward that shows the surrounding area. Lasts 90 sec.
- Stealth Detecting Ward: Places a ward that also detects hidden enemies in the surrounding area. Lasts 90 sec.
Systems
Blessing of Shaia
The Shaia buff was at the early stages one of the useful buffs we provided for players. With the renewal of this buff we want to provide additional benefit for a smart use of your Shaia Buff points. What that means we tell you in the following lines.
The Shaia Buff will from now on have a energy point system. If you have energy points so long you will have the buffs benefits. A player can have up to 10.000 points at once.
Points can be generated through different options.
- First Account creation provides a standard set of points.
- Players receive points for being at a Village, Fortress, Castle or in the training camp.
- By using the Blessing of Shaia Item playes will directly receive 1000 points.
- Lastly players who are offline for at least 30 min. generate also Shaia points.
The acquisition goes up to 2000 and is bound to a time indicator, example:
- 5 min: -> 25 Shaia Points
- 400 min: -> 2000 Shaia Points
After obtaining these points they will provide a steady benefit. In regards of PvP or PvE. A threshold also further increases this buff.

After receiving this buff benefit, points will be deducted corresponding on what benefit you received.
War
- Determined base on the amount of fame and medals you received during a Gaia Field War.
Hunt
- Determined based on the type of enemy you killed.
- Killing of a normal enemy Monster deducts 5 points each time.
- Killing of a Boss enemy monster deducts 100 points each time.
Systems
As we try to stabilize the client performance we try out certain features and functions which sometimes don’t work the way we assumed. Because of that we remove the DWM Sync option again from the game as it resulted in the exact opposite of what our goal was.
Additionally, we implemented a third Framerate limiter (Type1). All three work slightly different from each other. We hope to increase with this the overall client issues.
