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GRAL patch 0.7.1

GRAL changes in patch 0.7.1

IT'S TIME FOR A NEW TRACK!

A new amazing track on a complete new Planet. The first of 3 new tracks.
It's a very fast circuit with jumps, parabolics and screwed section!

BUGFIXING

Fixed car camera view order (near, far, front).
Fixed a wrong visualization of the ghost in time attack mode.
Fixed missiles crashing on the track.
Fixed AI now is more competitive.
Fixed AI powerups usage.
Fixed starting grid in reverse mode.
Fixed issue changing texture quality
Fixed issue AI selecting your own car team.
Fixed missile warning behavior
Changed car camera view angle for the near view.
New windowed mode with aspect ratio 16:9 (Alt+Enter to switch from full screen to windowed mode)
New ranking menu botton at the end of the race.
New loading screen generic.
New car preview in the lobby.
New reset tutorial botton in gameplay menu.
New end race system. You don't have to wait other players to finish the race (no more 60sec countdown)
New and better behavior of searching missiles (heatseeker, seekeremp, bsg)
New air physics. Now cars fall down using physics. No more air accelleration. (WIP next patch will complete this update)
New engines sound when in air.
New starting system (WiP). We changed it a little bit. Now you have to tap the botton when the engine rpm are in the correct range to perform a Quick Start! Too low rpm will result in a normal start and too much high rpm will result in a burning start with a lot of smoke from your tire but a slow start!
New the team UI pannel now show you the face of your teamate.
Tutorial has been improved with new messages.