Hi everyone,
Experimental V3.01 is now available in a beta branch. To access it, right click the game in your Steam library and hit properties. There you will find a BETAS tab, select Experimental V3.01 and launch your game as usual. Once everything is debugged and adjusted/balanced, we will deploy it to the public branch. A fresh new game will be needed to play this version.
Please report all bugs, comments and suggestions via the “Bugs/Fixes Thread” here on Steam.
Cheers!
Quests/Game Modes:
I have added many new quests and eliminated some of the old ones. I will not list all the changes to the quest here because I prefer it remains a surprise till you actually play and do them. However, there is now a lore and story to the game and the quests will reflect that.
I have also added 3 Game Modes to the new game creation page:
1) Story Mode with Tutorials: (Default Mode and full story experience with all the tutorial quests.)
2) Story Mode: (Full story experience without the tutorial quests.)
3) Full Sandbox: (Full game with no quests at all, just a survival experience. All quest reward related items like the Schematics and Blueprints will be in the Trader chest on game start, so go pick them up there. Also, all ferry points will be unlocked.)
Game Lore:
Something had to give. We just never expected everything to go at once. The greed and arrogance of an invading force is now ruling us.
A once peaceful and resource filled set of Islands turned into darkness. They have poisoned the air and call themselves the “Reborn Militia”. They show little to no mercy and our towns are collapsing one after the other like blood-soaked dominoes. Their motive for all this terror you wonder? To gorge us of all our natural resources and make a profit. With many either dead or held captive, we find a group of rogue fighters called the “Hunters”. They serve all masters but belong to none. They are simply guns hired by the Reborn Militia to help settle their disputes.
Then there is us, a small group that has risen to the occasion. We are the outcasts, the resistance, the ones that will take back what is ours. We will keep fighting, not for God, not for justice, not even for a better world. We fight to survive.
And we will not stop. Not until the last barrel of oil is burnt, the last bullet spent. As long as they remain here and try to take our land we will spill blood over it. A war is coming and we have front-row seats.
Other changes and addons:
CHANGE - Removed the Guard POI Town on Betrayal Island and replaced with civilian POI Town.
CHANGE - Trees made larger to give a greater dense forest feel in some areas.
CHANGE - Guards now have foot step sounds.
CHANGE - Arms Dealer is now a women named Julia.
CHANGE - Electrical Parts crafting moved from the Workbench to the Control Panel.
CHANGE - Helipad to now be crafted in the new Metal Machine crafting station.
CHANGE - Furnace to now be crafted in the new Metal Machine crafting station.
CHANGE - Bellows recipe changed to need 5 leather and hide instead of 10.
CHANGE - Forge no longer requires Mechanical Parts to craft.
CHANGE - Adjusted several buy and sell prices of items at the trader.
ADDED - Added some Patrol Guards at each POI on the map, including on Dead Island (starter island).
ADDED - Map of the Islands, there is a tab in the inventory to open it. It has no information other than Island names, an attempt for new players to have an idea as to what Island is where.
ADDED - Craftable Scrap Plastic Item.
ADDED - Metal Machine crafting station.
ADDED - Friendly AI that give out tasks and quests. (Stan, Rick, Jack and Mark)
ADDED - New ferry point that gets unlocked later in the game called the Resistance Post.
ADDED - Salt water bottle Item. Need to use empty glass jars in the ocean to fill it with salt water.
ADDED - Salt Item.
ADDED - PVC Resin Item.
