Hi everyone,
Experimental V5 will now be pushed to the public branch. Thank you to everyone that helped debug it. Below is a complete list of all changes and additions.
A new game will be required if anything version prior to V5.01. All older saved games will not work. Below is a list of all the changes to V4.
Please report all bugs via the “Bugs/Fixes Thread” here on Steam.
Cheers!
Changes & Additions:

The addition of co-op multiplayer to this build. Player are able to host games and play with steam friends but dedicated servers will follow at a later time. Multiplayer games will be limited to a survival co-op mode to start with (no PVP or quests).


Updated the environment with a new look. Added birch, pine trees, new grass and foliage. The setting is no longer a tropical one but has more of a northern America feel to it. Forests are much more dense and realistic looking.

Addition of fog and cloud cover. Fog and bad weather looking condition can now randomly occur and any time of day and can last up to 24 game hours. This is the first step to weather conditions being added in future updates, we would like to incorporate rain, snow etc.

We have made some changes to the environment. Removal of some islands and addition of some others. A snow biome has been added to the main level and no longer a separate map.
CHANGE - Removal of Mount Island.
CHANGE - Addition of Frozen and Frost Island.
CHANGE - Titanium and Diamonds can now be found in caves on Frozen and Frost Islands.
CHANGE - No more exclusive titanium caves, iron and diamonds have been added to the spawns making Titanium more rare.
CHANGE - Relocation of Trader Island.
CHANGE - Removal of Gold Island.
CHANGE - Updated mini map of landscape to reflect changes to the Island.

Many changes have been made to items and crafting recipes. From balancing of recipe costs to complete changes in recipes. New items and a new crafting station has also been added (Advanced Workbench)
ADDED - New Crafting Station Advanced Workbench
ADDED - New Item Nail Mold
ADDED - New Item Screw Mold
ADDED - New Item Steel Plates
ADDED - New Item Iron Beam
ADDED - New Item Aluminium Plates
ADDED - New Item Cobalt Plates
ADDED - New Item Titanium Plates
ADDED - New Item Iron Fragments
ADDED - New Item Cobalt Alloy
ADDED - New Item Titanium Alloy
ADDED - New Item Screws
CHANGE - Helicopter parts (Motor,Body and Rotors) no longer require a Schematic to craft. Titanium however was added to the crafting recipes.
CHANGE - Increase in the cost to craft the Helicopter Body, it requires more Aluminum and Iron.
CHANGE - Boat no longer requires a Boat Schematic to craft.
CHANGE - Nails are now craftable in the forge, moved from the workbench.
CHANGE - Chemistry Station now crafted in the Advanced Workbench.
CHANGE - Control Panel Station now crafted in the Advanced Workbench.
CHANGE - Gun Safe now crafted in the Advanced Workbench.
CHANGE - Loom now crafted in the Advanced Workbench.
CHANGE - Military Crate now crafted in the Advanced Workbench.
CHANGE - Water Tank now crafted in the Advanced Workbench.
CHANGE - Weapons Bench now crafted in the Advanced Workbench.
CHANGE - Wood Stove now crafted in the Advanced Workbench.
CHANGE - Workshop now crafted in the Advanced Workbench.
CHANGE - Workshop Bench now crafted in the Advanced Workbench.
CHANGE - Nails now require a Nail Mold and Iron Fragments to craft.
CHANGE - Changes on all 3 Helicopter components recipes (Body, Motor and Rotors)
CHANGE - Anvil now crafted in the workbench and requires Iron Ingots to make instead of Titanium Ingots.


ADDED - The ability to name both the Boat and Helicopter vehicles and select which to recall from the Shipyard or Helipad. When you spawn either vehicle, you will be prompted to give it a name. Afterwards, the name can be changed in the helipad or shipyard.
Other important changes:
CHANGE - Consuming Glass Bottle of water will return an empty Glass Jar.
CHANGE - Slowed down rate of fire of Hunters and Guards and they tend to miss slightly more.
CHANGE - Male Hunter mesh was changed (new visual)
CHANGE - Reduced Animal spawn rate by 30%.
CHANGE - Increased perish time on most foods.
CHANGE - Reduced vegetables plants spawned on map (carrots, corn, etc)
CHANGE - Deleting certain crafting stations (such as a forge) will now return a forge back into your inventory. Previously it was giving back resources.
CHANGE - Increased drop rate time of eggs from chickens
CHANGE - Increased drop rate time of milk from cows
CHANGE - Removed the Poncho clothing and replaced with a Cooling Shirt.
CHANGE - Loot Spawns (Garbage Bags and Backpacks) now spawn differently. A set number of loot will be spawned in random locations and respawned in a new place once it is plundered. Previously loots would only spawn in a radius from the player and players really did not need to explore in order to find loot. Loot will be a little harder to come by in general but spawn rate is slightly higher on Dead Island.
CHANGE - Water Tank recipe changed and now craftable in the workbench early game.
CHANGE - New game player spawn starts with 10 bottles of water instead of 3.
CHANGE - Increased the amount of hydration given from Water Bottles and Glass Water Bottles from 10 to 15.
CHANGE - Single player games can now have more that 1 boat or Helicopter.
CHANGE - Recall of the boat and helicopter in multiplayer has been disabled.
ADDED - Punching Bushes and Iron Boulders will now yield Wood and Iron Ore. Must punch boulders 5 times to get 1 Iron Ore.
ADDED - Cave environment lighting is now dark even during the day
ADDED – Animals now have footstep sounds when running.
BUGFIX - Boat would sometimes capsize when off and no player on board.
BUGFIX - Firing an arrow would sometimes result in the animation to get stuck for a few seconds.
BUGFIX - Could not fire arrows when standing on the boat.
BUG FIX - Male Hunters where not making any foot step sounds.
BUG FIX - Clients crashing or being disconnected in MP games were not saving properly and leaving a ghost version of their character on the map.
BUG FIX - Certain quest descriptions were wrong.
BUF FIX - Could not craft the Helipad, recipe was asking for 0 screws and that was causing an error.
BUG FIX - Could buy empty cans from the trader for free.
BUF FIX - Could not hit Gemstone and Iron in snow biome caves.
BUG FIX - AI would sometimes fire one last gun shot after death.
BUF FIX - Was able to use the fishing pole and fish on the landscape, did not need to cast into the water.
BUG FIX - Clients not being saves properly when server would exit and shutdown the server.
BUG FIX - Was unable to complete crafts in the Boat Stove.
BUG FIX - Recall the boat from the shipyard was no longer working.
BUG FIX - Was unable to hold the Torch.
BUG FIX - Craft a control panel quest description was changed slightly. Previously stated to craft it in the Workbench, now changed to be crafted in the Advanced Workbench.
BUG FIX - Oxygen level bar for clients in multiplayer games was not visible when under water.
BUG FIX - Boat would slowly drift when not fully powered on.
BUG FIX - In multiplayer, when driving the boat, sometimes would hear foot step sounds as if you were walking.
