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Weekly changelog

Build 0.4.301

- added lens flare from the sun. especially noticeable in 3rd person camera mode
- in 3rd person camera mode minimap rotation can be locked (not bount to camera direction)
- M, T, ESC, etc. keys work correctly during the game
- changed the color of asteroids on the new map
- the new map starts in 4x4 mode, not 6x6 as before
- fixed the problem with random properties of Aux modules
- Mark 3 hulls cost 30,000 each
- other changes and improvements

Build 0.4.300. Anniversary

- Fixed quests with a counter of more than 32768 (did not show correctly)
- fixed a situation where empty quest tasks were shown
- target selection has been redone - now you can press TAB to select any target that is visible on the minimap
- left-clicking on the cone of attack leads to the choice of target
- removed movement by pressing the left mouse button
- fixed problem with ESC and closing windows
- after entering text into the chat, it automatically collapses
- items that can not be dressed are shown with red dimming in the store and inventory at the station
- modules can receive random properties
- changed background color on CTF card 6x6
- rockets are visible on the minimap
- non-critical GOs are hidden on the minimap, loot size is reduced
- added random properties for modules
- other changes and improvements

Build 0.4.299. Test

- lighting quality settings and option to disable new lighting at all
- broken stations on the background
- fixed bug with invisible NPCs and players
- added another map for CTF mode
- various optimizations

Build 0.4.298. Graphics

Version with new background graphics and new maps. There are many possible bugs, especially with graphics. Also there could be different performance issues.

Build 0.4.296

- fixed problem with disappearing effect icons on characters name plates
- added visual effect for the acceleration bonus
- fixes for the correct removal of visual effects in space
- maximum zoom out by default upon entering the world
- spin effect is implemented - the target rotates and cannot control it
- talent 'Destabilizing blast' is now active, rather than passive, deals critical damage and stops the enemy
- talent 'Humanitarian aid' restores both the shield and the target’s hull points, can be used on friends
- changes in texture compression and their quality - the game now takes 20 megabytes less without quality changes
- significant changes in the synchronization of the position of players and NPCs
- slightly increased the radius of artifacts to take them
- other changes and improvements