Project Amalthea: Battlegrounds

RunServer

Released
Oct 12, 2020
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Version 1.3.400 and free DLC

    This version includes our new free DLC called Project Amalthea: Campaign All DLC owners get access to a new location, where there are several new bases, more than 60 quests, many new loot and bosses, as well as the Assassin class using stealth modules. Changes: - daily random que

  2. Developer post

    Pixels!

    I recall enjoying lots of early computer games in my childhood with pixel graphics, blurry textures and minimal amount of graphic effects. And who doesn't? They had definitely a tint of charm and best of them tried to put the gameplay and storyline before the picture. On the cont

  3. Developer post

    Build 1.2.384

    Tank and Power Engineer each got one more slot for weapons. Also, added new hull for Power Engineer. Changes and improvements: - additional performance optimizations, compressed icon texts - conversation windows with stations are centered depending on the presence or absence of t

  4. Developer post

    Version 1.2

    Fellow gamers! We want to congratulate you with our new major game update. Now with version 1.2 we have all new beginning of the game - at the end of the training course player immediately gets into a real battle for 3 or 4 people called «Final Exam» *. It’s a Deathmatch battle w

  5. Developer post

    FFA map Deathmatch

    Fellow pilots! In this version you no longer need to choose the number of people in the battle. This means that if the game is for 4-8 people it can start with 4 to 8 players without bots. If bots are on you can start with 1 player and they'll be added up to 4 participants. Also,

  6. Developer post

    Build 1.1.375

    Last versions gave us a lot of performance improvements and settings overhaul. Now game runs perfectly on devices alike GeForce 930 an Intel integrated graphics. Changelog: - fixed FFA mode: Battle Royale game can now be created at level 5 for 4 players - resolved the issue with

  7. Developer post

    General location

    Good news, everyone! We a proud to present our new general location available to all players to communicate, trade, take quests, and of course participate in battles! Make friends, chat, ask for help and just have fun! All newbies have to complete a small tutorial beforehand.

  8. Developer post

    Build 1.0.369.3

    Fellow pilots, build 1.0.369.3 changelog: - added more than 100 random captain and ship names (most of credit goes to C. S. Forester and Hornblower series) - special symbols and numbers are no longer allowed when entering ship and captain name (except for space for ship names) -

  9. Developer post

    Build 1.0.368

    Build 1.0.368 changelog: - the tutorial begins with text describing how to fly, the player appears immediately on the first circle - significantly reduced drone damage in the Drone Junkyard, added target to kill 5 drones - the text of the initial quest and the tutorial has been r

  10. Developer post

    Build 1.0.367

    Build 1.0.367 changelog: - changed the AI movement, flag carrying - various fixes to prevent bosses flying off the map - restored switch for the gate in the Sect dungeon - fixed models of machine gun turrets and some loot issues in the Slums dungeon - redesigned FOV for ultra wid

  11. Developer post

    Build 1.0.366

    Build 1.0.366: - fixed green arrow for group members - fixed red text for battles having less than 60 seconds to completion - fixed green artifact transparency in 2D mode - automatically shows station menu when nearby. You can dock with Space or Joystick Start buttons - debris mo

  12. Developer post

    3rd Person camera, new Co-op dungeon, Control theme update

    Fellow pilots! Here goes one of the first improvements based on your feedbacks and suggestions. First of all now arrow keys and ASWD behave differently . Arrows move the ship in their direction while ASWD is our usual control theme - acceleration and turns. You can switch the key

  13. Developer post

    Build 1.0.363

    Build 1.0.363: - and even more changes to group enlisting - fixed markers pointing at the bases on Arena and Labyrinth maps - added marker to exit point at Drones Junkyard map - fixed issues with immediate map exit upon entrance - fixed issue when game creator could be enlisted f

  14. Developer post

    Build 1.0.362

    Build 1.0.362 changelog: - more changes for group enlist formula - map Labyrinth is now available for level 2 players. Asteroid fields moved to level 3 as well - Drones Junkyard is now only for 1 player. Loot requirements and mob damages are reduced - Dungeon maps now can have a

  15. Developer post

    Build 1.0.361 changelog

    Wellow pilots, today's build 1.0.361 changelog: - server stability fixes - changed formula for enlisting players to different teams - buffs with infinite durations now change their tool button icon when active (EM Rounds, Artillery Mode, etc.) - fixed issue with way too small eff

  16. Developer post

    Live stream from devs

    Fellow pilots! Only minutes left before release, so grab your popcorn and feel free to join to our broadcast!

  17. Developer post

    Release date

    Great news, everyone! Despite all the obstacles and the fact that the game was made by a tiny Indie 5-people team, we are ready to announce Project Amalthea: Battlegrounds release on October 12, 8AM California Time! We could tell a lot about our game and the long journey to the r

  18. Developer post

    New Raid location

    Fellow pilots! Location: Sect of Sun worshipers. Little is known about Sect. Matti Järvinen - creator and spiritual leader, founded the Sect somewhere near Jupiter. History is silent about where and how Matti recruits parishioners, but there are rumors that slavery is the basis o

  19. Developer post

    Weekend changelog

    Hey, pilots! Last updates: 0.4.319 Now we have two completely new modes of torpedo weapons: in normal mode, torpedoes fly at the target, sometimes they miss, the radius is small, and the damage is high. In Artillery mode (enabled by the top skill in the Torpedo tree), torpedoes f

  20. Developer post

    Build 0.4.318

    Hey! Version 0.4.318 changes: In this version, significant changes have been made to the autoshot. It should work always when the right mouse button is pressed (or left, depends from settings) - fixed switching of ammunition types for machine guns, now it happens instantly, witho