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Update - Demo/Prologue Build v0.9.56

Glad tidings, Knights! The developers are toiling to improve thy playing experience even more and have brought upon us v 0.9.56. Here be the implemented changes in v 0.9.56:

UI Improvements

  • Updated the opening cutscene subtitle outlines
  • Updated the active blessing tutorial button
  • Removed the voice actor SFX option
  • Updated item descriptions on the merchant menu
  • Updated frame popup on the merchant menu
  • Accelerated dialog cutscene transitions

Game Mechanics

  • Polished the healing particles around Arthur during fountain interactions
  • Improved the timing for enemy attack telegraphs
  • Added kingdom teleportation particles
  • Made the enemy attack telegraph effects more consistent
  • Updated the Lancelot sword hitbox
  • Updated sword hit knockback
  • Removed small and difficult-to-detect giant attack debris
  • Accelerated activation of active blessing skills
  • Active blessing skills now make Arthur invulnerable for a few seconds
  • Reduced the health giant attack spikes
  • Widened Bors skill attacks
  • Reduced dash cooldown
  • Increased dash invulnerable frames

Bug Fixes

  • Fixed the rounding of critical damage numbers on the blessings menu
  • Fixed enemy death particles
  • Fixed blessing selection frame animation UI
  • Fixed Toadstool Regent miniboss’s leap attack visibility
  • Fixed enemies not taking damage from traps
  • Removed the delay when activating active blessing skills
  • Fixed blessing popup overlap
  • Fixed Morgana’s repeating dialog

VFX

  • Fixed Giant shaders
  • Game version is now displayed in the pause menu
  • Updated spike animation speed
  • Updated fountain healing particles
  • Updated enemy attack trajectory effects

Area

  • Removed props blocking battle areas
  • Improved camera transition snap when entering a recruitable NPC area
  • Improved camera transition when player exits an NPC room without recruiting the NPC
  • Updated the camera focus on the portal after defeating minibosses and giants

Optimization

  • Optimized loading

Ready to slay the ignoble Giant once more? May the Architect be with ye!