Exciting news, Knights and Survivors! Both Knight vs Giant: The Broken Excalibur and When the Light Dies will be part of this year's Bullet Heaven Fest. This means you can get the bullet spraying, monster slaying Legends Never Die bundle for a fantastic 50% off 🥳 Already own one
Exciting news, Knights and Survivors!
Both Knight vs Giant: The Broken Excalibur and When the Light Dies will be part of this year's Bullet Heaven Fest. This means you can get the bullet spraying, monster slaying Legends Never Die bundle for a fantastic 50% off 🥳 Already own one of the titles? No problem! As this is a 'complete the set' bundle you can pick up whichever game you are missing and still receive a great discount.
Interested? Check out the launch trailers for both games below:
When the Light Dies
Enter a world of shadow and obscurity as a lone survivor fighting to keep the darkness and the horrors that lurk within at bay. Seek out precious supplies, reinforce your arsenal, and uncover forbidden knowledge to unleash the terrifying powers of the ‘Old Ones’.
Step into the greaves of King Arthur in this fantasy action roguelite and wield the Broken Excalibur in a quest to rescue the scattered citizens of Camelot, vanquish the calamitous Void Giant, and escape from the Astral Dimension once and for all.
Long time no see, Knights! We come bearing fantastic news: We're celebrating Steam’s Endless Replayability Fest by launching the Legends Never Die bundle. By purchasing this epic complete-the-set bundle, you will receive both Knight vs Giant: The Broken Excalibur and our brand-ne
Long time no see, Knights!
We come bearing fantastic news: We're celebrating Steam’s Endless Replayability Fest by launching the Legends Never Die bundle.
By purchasing this epic complete-the-set bundle, you will receive both Knight vs Giant: The Broken Excalibur and our brand-new gothic horror survivors-like When the Light Dies with a 20% discount.
Already own Knight vs Giant: The Broken Excalibur or When the Light Dies? No need to worry, you will still receive the missing title at the discounted price!
Check out the launch trailer for both games below:
Welcome back, brave knights! Since our release in October 2023 we have continued to update Knight vs Giant: The Broken Excalibur adding new updates and quality of life improvements. With that in mind, we have prepared a post-release updates round-up video to share with you all th
Welcome back, brave knights!
Since our release in October 2023 we have continued to update Knight vs Giant: The Broken Excalibur adding new updates and quality of life improvements. With that in mind, we have prepared a post-release updates round-up video to share with you all the changes that have been made and features which were added to the game in the past few months.
Most importantly, we'd like to thank you for your support and for playing our game since its release last year. We hope you have enjoyed these updates!
You can find a breakdown of all the recently added updates below:
Unlocking new knight statues is now easier! New knight statues and their associated weapons and skills are now linked to kingdom level. As long as you have Amerthryst and the required kingdom level, you’ll always find the associated Knight’s memento during a run.
Morgana's Blessings and Curses now come in pairs! You can see the effects of these pairings before they choose whether or not to accept Morgana’s offer. The new combinations also change gameplay more dramatically, offsetting greater benefits with higher but more appropriately calculated risks.
Challenging Elite enemies have been added! These tougher variants of common minions are equipped with two HP bars as well as deadly attack patterns and cannot be staggered or knocked away.
Harness the power of the runes! Dropped by slain elite minions, mini-bosses and giants, these powerful new items grant Arthur temporary stat buffs.
Discover 12 new knight blessings! You can now experiment with additional active and passive blessings such as the Watchful Wisp, Burning Aura, and Thunderous Cannon!
Assam's shop gains 10 new items! Visit the merchant, Assam, during your run to discover new wares like the Dextrous Cape, or the Arcane Bangle.
Customise your experience with the gameplay modifier! Once rescued, you can now visit the Jester at Castle Camelot to tweak your gameplay parameters and truly customise your experience.
Knight vs Giant: The Broken Excalibur is now also Steam deck verified!
Once again, we'd like to thank you all for your continuous support and feedback. These updates and improvements to the game wouldn't have been possible without you.
Bug fixes & Improvement Increased Bedivere's secondary skill damage to 130 Fixed enemies not receiving the damage from Bedivere's last hit in a combo if Arthur has Afterburn or Scorching Assault blessing Fixed controller vibration not triggering when Arthur is attacking the e
Bug fixes & Improvement
Increased Bedivere's secondary skill damage to 130
Fixed enemies not receiving the damage from Bedivere's last hit in a combo if Arthur has Afterburn or Scorching Assault blessing
Fixed controller vibration not triggering when Arthur is attacking the enemy
Fixed warning message translation error in German and French
Good news everyone! We are back with another exciting content update for Knight vs Giant: The Broken Excalibur! In this update, we have implemented gameplay modifiers that allow you to deeply customize the level of challenge you'll experience during runs. This new feature will un
Good news everyone!
We are back with another exciting content update for Knight vs Giant: The Broken Excalibur! In this update, we have implemented gameplay modifiers that allow you to deeply customize the level of challenge you'll experience during runs.
This new feature will unlock after you have recruited the Jester to your kingdom and will trigger either when you head into a dungeon, or when you talk to the Jester in the kingdom. The modifier settings will remain unchanged unless altered, meaning they will not reset once you return from your run.
Each active modifier will progress the bar by 1 node, with bonus coins and giant crystals available for every 5 nodes (+125%, +150%, +200%). The more challenging your runs, the higher the amount of coins and crystals that will drop once an area has been cleared.
We have listed all gameplay modifiers and their values below:
Enemy HP (100%, 150%, 200%) - increases the HP of enemies
Enemy Damage (100%, 150%, 200%) - increases the damage dealt by enemies
Enemy Count (100%, 150%, 200%) - increases the amount of enemies spawned (not including mini-bosses and giants)
Additional Elite Enemies (Normal, +1, +2) - increases the amount of Elite Enemies in the first wave of each room
Arthur Max HP (100%, 75%, 50%) - reduces Arthur's max HP
Disable Active Skill Slots (none, 1 slot, 2 slots) - reduces the amount of Active Skill Slots
Merchant item Prices (100%, 150%, 200%) - increases the price of items sold by the traveling merchant
Disable Runes Drop - no runes will be dropped
In addition to this new content we have also made some additional improvements and bug fixes. You can check out the full patch notes below:
1.0.7 Patch Notes
Improvements & bug fixes:
Fixed Bors' secondary skill (Slicing Orbit) knives always dealing critical damage for each of knife
Fixed roll/dodge length becoming shorter after attacking or getting damaged
Increased the spawn chance and amount of potions
Tristan's secondary skill (Thousand Blossom Slash) now always hits 3 times even if there's only 1 enemy left
As always, thank you for all your continued support and we hope you'll enjoy playing with the new customization options!
Welcome back, fellow knights, We come bearing exciting news! Today we released yet another update for Knight vs Giant: The Broken Excalibur, including powerful new Knight Blessings and items in Assam’s Shop , as well as general balancing changes and bug fixes! New Knight Blessing
Welcome back, fellow knights,
We come bearing exciting news! Today we released yet another update for Knight vs Giant: The Broken Excalibur, including powerful new Knight Blessings and items in Assam’s Shop, as well as general balancing changes and bug fixes!
New Knight Blessings
Discover twelve knightly blessings that introduce some fun new mechanics to your runs!
Experiment with active skills such as Watchful Wisp which summons an ethereal companion to auto-attack enemies in sight for a short period of time, and Thunderous Cannon which calls forth a blazing ball of lightning that stuns enemies upon impact!
New passive blessings include Overcharge which spawns pools of electricity around defeated enemies, and Burning Aura, which inflicts slow burn damage to enemies close to Arthur!
New Wares at Assam’s Store
The next time you meet Assam during a run, make sure to stop and browse his shop for new wares! Purchase the Dextrous Cape to guarantee a critical hit after Arthur suffers damage or treat yourself to the Arcane Bangle which reduce your secondary skill cooldown after a successful dodge.
You can check out the full patch notes below:
1.0.6 Patch Notes
Improvement & Balancing
Added 12 new Knight blessings
Added 10 new merchant items
Added MARKED, a new status effect that increases the critical chance when attacking marked enemies
Reduced Sword of Camlann's sword stagger damage
Optimized game resolution when playing on monitors with 4:3 or 5:4 resolution
Increased invincibility duration after dodging and taking damage
Rebalanced the values of tarot card blessings and curses
Rebalanced rune values
Bug Fixes
Fixed the collider size and position of the forest giant and desert giant
Fixed the attack collider size and position of Molten Golem
Fixed the Japanese localisation text for some blessings
Fixed the calculation of the sword damage upgrade at Greybeard's Camp
Fixed joystick vibration not stopping when pausing the game
Fixed achievements not unlocking in the Epic Game Store version of the game
Fixed the calculation of the Blood Clover item and Heartpiercer blessing instant kill value
We hope you’ll enjoy the improvements of the new update and trying out our new blessings and items.
Soon, we’ll have more content coming your way but until then fare thee well, and happy holidays to those who celebrate!
Improvements & balancing: Added 12 new Knight blessings Added 10 new merchant items Added MARKED, a new status effect that increases the critical chance when attacking marked enemies Reduced Sword of Camlann's sword stagger damage Optimized game resolution when playing on mon
Improvements & balancing:
Added 12 new Knight blessings
Added 10 new merchant items
Added MARKED, a new status effect that increases the critical chance when attacking marked enemies
Reduced Sword of Camlann's sword stagger damage
Optimized game resolution when playing on monitors with 4:3 or 5:4 resolution
Increased invincibility duration after dodging and taking damage
Rebalanced the values of tarot card blessings and curses
Rebalanced rune values
Increase Blood Clover and Heartpiercer instant kill Chance
Bug Fixes:
Fixed the collider size and position of the forest giant and desert giant
Fixed the attack collider size and position of molten golem
Fixed the Japanese localization text for some blessings
Fixed the calculation of the sword damage upgrade at Greybeard's Camp
Fixed joystick vibration not stopping when pausing the game
Fixed achievements not unlocking in the Epic Game Store version of the game
Fixed the calculation of the Blood Clover item's instant kill value
Happy Wednesday everyone! We’ve got some exciting news to share with you: Knight vs Giant: The Broken Excalibur is officially Steam Deck verified! 🎉 You can now slay giants on the go and even enjoy our latest v.1.0.5 update and its brand-new rune mechanics on the deck. And that’
Happy Wednesday everyone!
We’ve got some exciting news to share with you: Knight vs Giant: The Broken Excalibur is officially Steam Deck verified! 🎉
You can now slay giants on the go and even enjoy our latest v.1.0.5 update and its brand-new rune mechanics on the deck.
And that’s not all, you might also want to keep an eye on our Steam posts for another update announcement in the upcoming weeks.
Again, thank you so much for playing Knight vs Giant: The Broken Excalibur and until next time!
Improvements & Balancing : Collected runes are now shown on the stat window "God Mode" is now displayed on the HUD when active Secondary skill cooldown will now show above Arthur Polished the enemy stagger bar Increased text size on several UIs to improve visibility (Camelot
Improvements & Balancing:
Collected runes are now shown on the stat window
"God Mode" is now displayed on the HUD when active
Secondary skill cooldown will now show above Arthur
Polished the enemy stagger bar
Increased text size on several UIs to improve visibility (Camelot weapon selection, Round Table blessing selection, game over, victory, and play stats screens)
Increased invulnerable duration after taking damage
Increased dodge iFrame length
Added additional iFrames after a successful dodge
Minor performance improvements
Bug fixes :
Fixed a bug where Arthur could get damaged after minions attacks finished
Welcome back, knights! We hope you have enjoyed playing Knight vs Giant: The Broken Excalibur so far. Have you slain its many giants yet, or did you get slain? Whichever way your quest went, we come bearing some good news! Today, we're releasing the new content update 1.0.5 that
Welcome back, knights!
We hope you have enjoyed playing Knight vs Giant: The Broken Excalibur so far. Have you slain its many giants yet, or did you get slain? Whichever way your quest went, we come bearing some good news!
Today, we're releasing the new content update 1.0.5 that adds another feature to help you triumph in your adventures: Runes!
Runic powers
Runes come in the form of small stones that drop after you slay powerful enemies, such as mini bosses and giants. You may also come across them while clearing a crystal room, or when taking down the elite enemies added in the previous patch.
Should you choose to pick up a rune, they will bestow an upgrade upon Arthur's stats, such as his HP or movement speed, granting you better chances of surviving your battles against fearsome foes!
Make your choice
Sometimes, runes will drop in a group of two, or even three. It's up to you to choose the rune that fits your battle plans best. Should you go for more critical damage, or perhaps go for strengthening your sword attack? It's up to you to make the most out of the runes at hand.
See below for the full list of features and fixes coming with the new update:
Update 1.0.5
New Feature:
Implemented the new Runes mechanic
Runes are collectible items that will occasionally drop after the player defeats certain enemies or clears certain rooms
Runes have various effects that will temporarily increase Arthur's stats while inside the dungeon
Improvements & Balancing:
Improved minion AI behaviour
Displayed minion stagger bar below their health bar (minions can now be staggered after filling their stagger bars with attacks and certain skills)
Minor performance improvement
Added more elite enemy attack patterns
We hope the rune system will make your journey into the Astral Dimension even more satisfying and exciting, as you can further equip Arthur with the tools you need to emerge victorious. Give it a try and we'll see you soon with more updates.
As always, if you do have any comments or issues please let us know via the Steam forums or alternatively join our Discordwhere we’ll be happy to chat!
Welcome back, knights! It’s been almost a month since the release of Knight vs Giant: The Broken Excalibur and we hope you’ve been enjoying your adventures with King Arthur, Merlin, and the Knights of the Round Table in our legendary action roguelite! Over the past few weeks, we’
Welcome back, knights!
It’s been almost a month since the release of Knight vs Giant: The Broken Excalibur and we hope you’ve been enjoying your adventures with King Arthur, Merlin, and the Knights of the Round Table in our legendary action roguelite!
Over the past few weeks, we’ve been working hard on improving the game and we’d like to thank you all for your feedback and support so far, it really means a lot!
We did however notice a lot of your comments relating to Morgana and her associated blessings and curses, so today, we’re excited to be releasing the new content update 1.0.4 that reworks how these mechanics function in-game alongside the introduction of elite enemies, and a number of balancing improvements and bug fixes!
A matter of balance
Originally Morgana’s blessings and curses were designed to be completely randomised and unrelated to one another, but with this new update they will always be generated in pairs to ensure a more balanced trade-off between the good and the bad. In addition, when encountering Morgana during a run, Arthur will be given a preview of the blessing and curse combination before making his choice.
New perils await
The new blessing and curse combinations will also change gameplay more dramatically, offsetting greater benefits with higher but more appropriately calculated risks. Some examples of the new curses offered to you by Morgana include “Parched” which will result in health fountains drying out, and “Drunk” which causes Arthur to dash in reverse! But fear not! Enjoy discovering numerous new blessings including buffs to dash distance, skill damage, killing minions with one hit, and much more!
The bigger the better
As you get stronger, so will your enemies! Get ready for the elite minions! These variations of the common minion are equipped with two HP bars and cannot be staggered or knocked away by your attacks before the first bar has been broken. Beware, some of the elite are equipped with vicious attack variations compared to their regular counterparts, so you better start training!
See below for the full list of features and fixes coming with the new update:
Update 1.0.4
New content:
Revamped Morgana's curse and blessing system. 20 new curse and blessing pairings have been added
Curses/blessings now come in pairs, offering different playstyles and greater risk-and-reward
Players can now see the curse/blessing effects before deciding to accept Morgana's offer
Elite enemies will now appear as players progress through the game. These enemies are bigger, have more health, and have more dangerous attack patterns
Giants now have new additional attacks
Improvement & Balancing:
Percival's sword's last hit in a combo now inflicts the "weak" status effect
Increased Percival's sword damage (30 to 45)
Increased Tristan's sword damage (30 to 35)
Improved the AI behaviour of giants
Increased Bedivere's "Furious Intent" attack speed (from 2% to 7% for other swords, 10% for Bedivere's sword)
Increased Bedivere's "Obtuse Cleave" radius (from 10% to 20% for other swords, 50% for Bedivere's sword)
Increased Lancelot's "Death Blow" health threshold for increased damage to enemies with low HP (from 10% to 25% enemy HP remaining)
Increased Percival's "Pinpoint Attack" critical chance (from 2.5% to 5% for other swords, 4% to 7% for Percival's sword)
Increased Tristan's "Artisanal Swordplay" attack speed (from 5% to 10% for other swords, 7% to 10% for Tristan's Sword)
Increased Tristan's "Windswept Step" value (from 3% to 4% for other swords, 5% to 7% for Tristan's sword)
Increased Percival's critical damage multiplier (from 120% to 140%)
Increased Percival's critical chance (from 1% to 5%)
Increased Percival's base sword damage (from 35 to 45)
Increased Bedivere's critical chance (from 1% to 5%)
Players must now hold the interact button to use fountains (community request)
Bug Fixes:
Fixed a bug that occured when the player disconnected the controller during input binding
Fixed a bug where the player could not control Arthur for several miliseconds after executing Percival's sword skill
Fixed the Violet flower buff giving 10 bonus Soul Orbs instead of the stated range
Fixed the cooldown duration of sword skills inaccurately displayed
Fixed the effect calculations for the following blessings and items: "Rupturing Cut", "Stinger's Chase", "Nimble Streak", "Ki Breathing", "Wolf's Dexterity", "Devastating Rush", "Furious Intent", "Artisanal Swordplay", and "Heartpiercer"
Fixed the effect calculations for the following items: "Wind Pendant" and "Blood Clover"
Fixed the descriptions for the following blessings: "Lethal Toxic", "Volcanic Surge", "Afterburn"
We hope you’ll have fun trying out these new blessings and curses, and battling elite enemies during your next run, and we’ll be back with more updates soon.
In the meantime, if you do have any comments or issues please let us know via the Steam forums or alternatively and join our Discordwhere we’ll be happy to chat!
Bug Fixes: Fixed the attack speed value shown on the knight's statue menu to accurately reflect in-game speed Fixed an invisible blocker that appeared if the Forest Giant was defeated while casting root attack Fixed rock enemies (Rocknoid, Rocklett, Rockling) sometimes attacking
Bug Fixes:
Fixed the attack speed value shown on the knight's statue menu to accurately reflect in-game speed
Fixed an invisible blocker that appeared if the Forest Giant was defeated while casting root attack
Fixed rock enemies (Rocknoid, Rocklett, Rockling) sometimes attacking too quickly after spawning
Fixed rock enemies (Rocknoid, Rocklett, Rockling) getting stuck after attacking
Fixed Laser Totem and Hellhound attack telegraphs disappearing too quickly
Fixed Percival's sword animation sometimes getting stuck if the player had attack speed blessing
Fixed Pincoid's attack area differing from its telegraph
Fixed Beetonate's bomb explosion causing no damage
Fixed Beetonate's bomb randomly exploding while moving
Fixed the player being unable to pick up spirit orbs after using active skills
Fixed Cactopod, Cactopellet and Cactorrent not being visible behind some trees
Fixed Scarax still moving after being stunned
Fixed Hard Hit's damage area
Minor bug fixes and game optimization
Improvement & Balancing:
Improved Solpion's attack telegraph visibility
Improved enemy AI (ranged enemies will now keep their distance from the player)
Increased Road Roller's explosion area
Sword experience won't be displayed if the upgrade feature has not been unlocked at the blacksmith building
Quality of life improvements: • The mason now can be recruited in Brochalant Forest • Sword level and skill level are now displayed on the player stats menu • The merchant now sells giant souls • Fixing the studio name at credits ( Masshive Studio -> Masshive Media ) • Fixing
Quality of life improvements: • The mason now can be recruited in Brochalant Forest • Sword level and skill level are now displayed on the player stats menu • The merchant now sells giant souls • Fixing the studio name at credits ( Masshive Studio -> Masshive Media ) • Fixing the size of the merchant window
Balancing : • Removed the attack speed bonus from blacksmith upgrades • Reduced the Mushroom mini boss ring attack damage • Reduced attack damage and duration of Gawain's skills • Fixed enemy difficulty scaling • Blacksmith upgrades will now increase sword secondary skill damage • Blacksmith upgrade progression will now unlocked based on the kingdom level • Remove a collision block from Brochalant Forest
Bug fixes: • Fixed an achievement unlock delay (Steam version) • Fixed the Totem mini boss laser attack telegraph not displaying correctly • Fixed the game becoming unresponsive on a loading screen
Version 1.0.2a brings even more fixes and Quality of Life improvements for an even smoother yet more engaging experience! Quality of life improvements: • Removed Arthur's falling animation when teleporting to other rooms • Removed Arthur's animation after buying a blessing from t
Version 1.0.2a brings even more fixes and Quality of Life improvements for an even smoother yet more engaging experience!
Quality of life improvements: • Removed Arthur's falling animation when teleporting to other rooms • Removed Arthur's animation after buying a blessing from the merchant • Reduced the hold time needed to select a blessing • Added a max level upgrade indicator (up to 20 for each sword) on the blacksmith upgrade window
Bug fixes: • Fixed the values of all gem blessings • Fixed Galahad's Bounty Hunter upgrade not working • Fixed certain status effect blessings that did not work alongside similar blessings • Giants are now susceptible to some status effects (poison, burn, weak) • Fixed the flower cart that previously increased player attack damage • Fixed the Void Giant and Architect defeat achievements
Balancing: • Adjusted Arthur's hitbox • Adjusted the attack range and damage of some swords • Adjusted the blessing effect and value of some sword blessings • Increased gold and soul orb drop amounts • Reduced enemy attack anticipation duration • Increased enemy attack damage • Reduced the attack range of Solpion
How do you fare, Knights? Have you slayed the giant yet? Thanks for all of your feedback since release! Update 1.0.2 provides improvements to aid you on your legendary quest. Here are the changes: UI Improvements Added a quest display on the pause menu Game Mechanics Rebalanced t
How do you fare, Knights? Have you slayed the giant yet?
Thanks for all of your feedback since release! Update 1.0.2 provides improvements to aid you on your legendary quest. Here are the changes:
UI Improvements
Added a quest display on the pause menu
Game Mechanics
Rebalanced the values of sword upgrades at the blacksmith
Adjusted the unlock requirements for the knight statues/swords to make them available earlier
Secondary skills now automatically refresh after clearing an area
Adjusted Arthur's default movement speed
Adjusted Lancelot's, Bors's, and Bedivere's secondary skill cooldown
Adjusted the Pan Piper's survival challenge duration
Rebalanced the Pan Piper's wave challenge
Bug Fixes
Fixed the gem merchant's "Envy Gem" speed bonus value
Fixed an issue where the Void Giant was unable to be attacked in certain positions
Fixed a localization error on the quest menu in French and Spanish
Trabuchet and Amethryst are more ready than ever to lend their services to help you vanquish the monsters standing in your way. We look forward to your further triumphs!
Should you have more feedback on your journey, let us know in the discussions section.
The day has finally come! Gather your strength and ready your swords for battle: Knight vs Giant: The Broken Excalibur is out now with a 10% launch discount! This means it is finally time to explore the vastness of the Astral Dimension and slay the colossal enemies standing in yo
The day has finally come!
Gather your strength and ready your swords for battle: Knight vs Giant: The Broken Excalibur is out now with a 10% launch discount! This means it is finally time to explore the vastness of the Astral Dimension and slay the colossal enemies standing in your way to save your kingdom and its people.
Have you got what it takes to defend and rebuild Camelot and transport it back to its rightful place on Earth? Find out now!
To give you a first taste of what you can expect from this legendary action roguelite, check out our launch trailer below.
With just one week to go until the release of Knight vs Giant: The Broken Excalibur, we wanted to provide you with a little round-up of all our previous Steam updates, so you are caught up just in time for launch on the 5th of October! The Story So Far The tale of Camelot and its
With just one week to go until the release of Knight vs Giant: The Broken Excalibur, we wanted to provide you with a little round-up of all our previous Steam updates, so you are caught up just in time for launch on the 5th of October!
The tale of Camelot and its destruction by the devious Void Giant is a tragic one. Don’t fret, we have prepared a handy recap of everything that has happened before the beginning of your quest, from the Knights of the Round Table’s mission to seek the Holy Grail to Camelot’s unfortunate banishment to the Astral Dimension.
Watch as the wizard Merlin recounts the tale in the Knight vs Giant: The Broken Excalibur opening cinematic below and refresh your memory!
Now that you’re all caught up with the story of our fantasy action roguelite, let’s have another look at the realms and enemies of the Astral Dimension. First up is Brochalant Forest, the verdant forest area with lush trees and bubbling ponds inhabited by pesky little creatures. From the enormous Mushler to the vicious Stinglead, the forest is out to get you!
Should you make it out alive, you’ll reach Sarrache Desert, a barren wasteland filled with mountains of bones and bothersome monsters. Best avoid creatures like the Pincoid, a luminous, sharp-sheared beetle on a quest to strike you down, or the Stombelisk which could attack you from above at any moment.
Enter the most challenging area yet! Suidhe Forest is not only overflowing with dangerous streams of steaming lava but is also teaming with lethal enemies, such as the Infernix or the Baramander which will leave behind a trail of fire or send blazing projectiles your way. Only the bravest of knights make it out of here alive.
Between runs, you will find yourself back in the kingdom surrounded by citizens you have previously rescued on your quest – and they are eager to help you in return.
Meet the builders! Once recruited, they’ll be able to help you restore buildings on the castle grounds. As you rebuild its ruins, watch your kingdom level rise, and unlock even more updates, buildings, and advancements!
The blacksmith, Tabuchet, on the other hand, will be happy to get to work in his workshop and, in exchange for a small price, upgrade a sword of your choice and increase its stats.
There are many more colourful characters you will meet and recruit on your journey, from the Hunter looking to reward you for your work clearing the dungeons and the Gem Merchants granting you stat and ability improvements, to the Tarot Reader eager to reveal your fate! Find them all, seek their help, and soon you will be unstoppable!
Your fellow knights may have perished but their powers remain, waiting to be stored in your broken Excalibur! Harness their powers and find out all there is to know about their weapons, and mechanics below.
Think you’ve got what it takes to beat Knight vs Giant: The Broken Excalibur? First, you’ll have to get past its vicious mini bosses!
Battle your way through the realms and encounter numerous randomly determined mini bosses such as the Toadstool Monarch of Brochalant Forest. With an abundance of attacks up its fungal sleeve, it will unleash its minions to distract you while leaping toward you spawning an expanding, damaging ring!
Each area comes with its own set of mini bosses – dodge the deadly lasers of the Arcane Monolith in the Sarrache Desert or escape the volcanic explosions the Moltencore Golem aims at you in the Suidhe Volcano.
Need a little assistance to maximise your chances of survival during your run? Explore the different areas of the realms and you will encounter various dungeon features like the Knight Statues and the Round Tables granting you upgrades and skills, or the Healing Fountains alongside many inhabitants of Camelot.
Speak to the witch Morgana to gain a valuable blessing in exchange for a deadly curse, visit the merchant Assam to purchase potions and vitality boosters or ornaments and pendants increasing your attack speed and damage, and face the mysterious Pan Piper’s challenges and survive hordes of dangerous enemies!
It is finally time to face off against the legendary giants protecting their realms. When the Void Giant’s soul broke into three colossal aspects, the giants broke free and will now do anything in their power to prevent you from successfully completing your mission.
To defeat the Forest Giant, Planterra Gigas, dodge its intense attacks, violent stomps and destructive punches and move onto the next level.
Move onto the desert realm and you’ll reach the Primal Dryland Sloth in no time. Don’t be fooled by its appearance or you might get surprised by its vicious attacks, fast projectiles, and unpredictable gusts of wind.
That’s it, knights, you’re all caught up on Knight vs Giant: The Broken Excalibur’s features and mechanics, just in time for when the game launches on October 5th!
One week is plenty of time to practise with our Knight vs Giant: The Broken Excalibur demo here on Steam! And don’t forget to wishlist the game and join our discord server, so you don’t miss any important announcements before and after launch.
We’ll see you very soon, and we can’t wait for you to finally get your hands on our game to defeat some giants.
Happy Thursday everyone! Today we are thrilled to bring you, fellow knights, our most exciting news yet! Knight vs Giant: The Broken Excalibur is releasing here on Steam on the 5th of October! To celebrate this exciting announcement, we have prepared a brand-new gameplay trailer
Happy Thursday everyone!
Today we are thrilled to bring you, fellow knights, our most exciting news yet! Knight vs Giant: The Broken Excalibur is releasing here on Steam on the 5th of October! To celebrate this exciting announcement, we have prepared a brand-new gameplay trailer for you, check it out below!
With our release date being only three weeks away, you better start polishing and sharpening your swords! Need a bit more practice? Why not download the Knight vs Giant: The Broken Excalibur demo right here on Steam?