6/30/2018 - [Early Access Build] - 0.79 EA
Changes
- Removed requirement that you must have completed a task 5 times before longterm AI would work. It will now work immediately even if 0 plays
- Increased max Target Health in NinjaShot and BlinkShot tasks to 1000
- Added performance optimization to Spidershot tasks
Upcoming
- Added richer collection of performance metrics in all tasks, data visualizations to follow in the next couple days
New Tasks
- Strafeshot Longterm AI task
- Circleshot Longterm AI task
- Blinkshot Longterm AI task
- Ninjashot Longterm AI task
Bug Fixes
- Fixed bug in Custom Ninjatrack tasks where custom parameters would not be implemented correctly
- Fixed bug in custom Reflexshot, Microshot, and Motionshot tasks that caused spatial settings not to be applied in custom mode (i.e. if you selected to only receive targets on the left side of the screen, but would get them everywhere)
- Fixed bug in custom Spidershot task that caused center orb to change sizes even if Fixed was chosen as a custom parameter
- Fixed lots of language translation issues
