6/28/2018 - [Early Access Build] - 0.78 EA
This is a HUGE update with lots of new features, tasks etc so please let us know if you see anything that doesn't seem right or any bugs and we will hop on fixing them ASAP.
Changes
- Moved Battle Royale Freeplay mode from Countryside Training to Sandbox
- Added new Custom menu option in lobby and moved all custom tasks to this section
- If Fortnite or Realm Royale are chosen in options for game conversion, camera will default to 3rd Person POV rather than 1st Person POV
- Switched platinum and diamond rank tiers Tier progression is now correct, and goes bronze -> silver -> gold -> platinum -> diamond -> master
- Reduced overall compiled build size of Aim Lab
- Changed # of top leaderboard entries that show in leaderboard UI from 20 to 100
- Global weapon recoil is disabled unless activated in options manually
New Features
- New user setup process to make it easier for new users to get setup and dive right in to training
new user setup also includes interactive graphics/visuals setup where you can see the impact changing options has in real-time on framerate performance
as well as what they look like visually (i.e. no weapon FX, post processing off/on, etc)
- Added setup icon to lobby so that users can return to the setup process anytime if they feel so inclined
- Added 40+ new achievements
- Custom task UI updated to increase readability https://media.discordapp.net/attachments/371361346589294592/459766805204959252/Unity_5.6.2f1_64bit_-_lobby.unity_-_Aim_Lab_-_PC_Mac__Linux_Standalone___DX11__6_22_2018_1_08_26_PM.png?width=960&height=540
- Loading screen UI and system redesign https://media.discordapp.net/attachments/371361346589294592/459426930320605185/Unity_5.6.2f1_64bit_-_load_Task.unity_-_Aim_Lab_-_PC_Mac__Linux_Standalone__DX11__6_21_2018_2_37_53_.png?width=961&height=536 Information will be easier to read, and more relevant to the specific task being performed. Will also include random neuroscience/cognitive science facts relevant to performance
- Added slight performance optimizations to Pentakill task
- Added additional performance optimizations across all tasks
- Added additional performance optimization to all Spidershot, Microshot, and Motionshot tasks
New Tasks
- Added Strafeshot Custom task
- Added Circleshot Custom task
- Added Circletrack Custom task
- Added Strafetrack Custom task
- Added custom Pentakill task
Bug Fixes
- Fixed alignment issue of text in loading screen
- Fixed bug that caused unfinished Workshop menu to load up when clicking Data Profile
- Fixed bug that caused scorecard leaderboards to show up when clicking Spidershot Ultimate leaderboards
- Fixed bug in new user setup where buttons could not be pressed in the right corner
- Fixed bug that caused Whats New In This Build box to be misaligned in aspect ratios other than 16:9
- Fixed scroll sensitivity of Whats New In This Build box so that it no longer moves slower than paint drying
- Fixed bug that caused duration of Custom FreeTrack, BlinkShot, and NinjaShot tasks to revert to 60 no matter what duration was inputted
- Fixed bug in custom NinjaShot that would cause target Orb to get stuck floating in air at times
- Fixed bug in Circletrack tasks that caused targets to get smaller or larger than ceiling limits
- Fixed bug that caused some players to be ranked in Master tier incorrectly
- Fixed bug in Reflexshot scoring penalty for misses that often gave a score of 0 at the end of the task
- Removed share button from lobby options
